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wrestlingdev.com/app/models/weight.rb

102 lines
2.6 KiB
Ruby

class Weight < ActiveRecord::Base
belongs_to :tournament
has_many :wrestlers, dependent: :destroy
attr_accessor :pools, :bracket_size, :bracket_type, :poolRounds, :totalRounds
def pools
@wrestlers = self.wrestlers
if @wrestlers.size <= 6
self.pools = 1
elsif (@wrestlers.size > 6) && (@wrestlers.size <= 10)
self.pools = 2
elsif (@wrestlers.size > 10) && (@wrestlers.size <= 16)
self.pools = 4
end
end
def returnPoolNumber(wrestler)
if self.pools == 4
@wrestlers = fourPoolNumbers(self.wrestlers)
elsif self.pools == 2
@wrestlers = twoPoolNumbers(self.wrestlers)
elsif self.pools == 1
@wrestlers = onePoolNumbers(self.wrestlers)
end
@wrestler = @wrestlers.select{|w| w.id == wrestler.id}.first
return @wrestler.poolNumber
end
def onePoolNumbers(wrestlers)
wrestlers.sort_by{|x|[x.original_seed]}.each do |w|
w.poolNumber = 1
end
return wrestlers
end
def twoPoolNumbers(wrestlers)
pool = 1
wrestlers.sort_by{|x|[x.original_seed]}.reverse.each do |w|
if w.original_seed == 1
w.poolNumber = 1
elsif w.original_seed == 2
w.poolNumber = 2
elsif w.original_seed == 3
w.poolNumber = 2
elsif w.original_seed == 4
w.poolNumber = 1
else
w.poolNumber = pool
end
if pool < 2
pool = pool + 1
else
pool =1
end
end
return wrestlers
end
def bracket_size
@wrestlers = Wrestler.where(weight_id: self.id)
return @wrestlers.size
end
def pool_bracket_type
if self.wrestlers.size > 6 && self.wrestlers.size <= 8
return "twoPoolsToSemi"
elsif self.wrestlers.size > 8 && self.wrestlers.size <= 10
return "twoPoolsToFinal"
elsif self.wrestlers.size == 11 || self.wrestlers.size == 12
return "fourPoolsToQuarter"
elsif self.wrestlers.size > 12 && self.wrestlers.size <= 16
return "fourPoolsToSemi"
end
end
def generateMatchups(matches)
@wrestlers = self.wrestlers
@pool = Pool.new
@matches = @pool.generatePools(self.pools,@wrestlers,self,self.tournament_id,matches)
@weight_matches = @matches.select{|m|m.weight_id == self.id}
@last_match = @weight_matches.sort_by{|m| m.round}.last
@highest_round = @last_match.round
@bracket = Poolbracket.new
@matches = @bracket.generateBracketMatches(@matches,self,@highest_round)
return @matches
end
def poolRounds(matches)
@matchups = matches.select{|m| m.weight_id == self.id}
@poolMatches = @matchups.select{|m| m.bracket_position == nil}
return @poolMatches.sort_by{|m| m.round}.last.round
end
def totalRounds(matches)
@matchups = matches.select{|m| m.weight_id == self.id}
return @matchups.sort_by{|m| m.round}.last.round
end
end