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wrestlingdev.com/app/models/pool.rb

70 lines
1.4 KiB
Ruby

class Pool
def onePool(wrestlers,weight_id,tournament)
wrestlers.each do |w|
w.poolNumber = 1
w.save
end
roundRobin(1,tournament,weight_id)
end
def twoPools(wrestlers,weight_id,tournament)
wrestlers.sort_by{|x|[x.original_seed]}
wrestlers.to_a
pool = 1
wrestlers.each do |w|
w.poolNumber = pool
w.save
if pool < 2
pool = pool + 1
else
pool =1
end
end
roundRobin(1,tournament,weight_id)
roundRobin(2,tournament,weight_id)
end
def fourPools(wrestlers,weight_id,tournament)
wrestlers.sort_by{|x|[x.original_seed]}
wrestlers.to_a
pool = 1
wrestlers.each do |w|
w.poolNumber = pool
w.save
if pool < 4
pool = pool + 1
else
pool =1
end
end
roundRobin(1,tournament,weight_id)
roundRobin(2,tournament,weight_id)
roundRobin(3,tournament,weight_id)
roundRobin(4,tournament,weight_id)
end
def roundRobin(pool,tournament,weight_id)
@wrestlers = Wrestler.where(weight_id: weight_id, poolNumber: pool).to_a
@wrestlers.each_with_index do |w,index|
next_guy_index = index+1
while index < @wrestlers.length && next_guy_index < @wrestlers.length
other_guy = @wrestlers[next_guy_index]
createMatch(w.id,other_guy.id,tournament)
index += 1
next_guy_index += 1
end
end
end
def createMatch(w1,w2,tournament)
@match = Match.new
@match.r_id = w1
@match.g_id = w2
@match.tournament_id = tournament
@match.save
end
end