mirror of
https://github.com/jcwimer/wrestlingApp
synced 2026-03-24 17:04:43 +00:00
104 lines
3.3 KiB
Ruby
104 lines
3.3 KiB
Ruby
namespace :tournament do
|
|
desc "Assign random win types and scores to matches"
|
|
task assign_random_wins: :environment do
|
|
WIN_TYPES = ["Decision", "Major", "Tech Fall", "Pin"]
|
|
|
|
@tournament = Tournament.find(204)
|
|
|
|
Mat.find_or_create_by(
|
|
name: "1",
|
|
tournament_id: @tournament.id
|
|
)
|
|
Mat.find_or_create_by(
|
|
name: "2",
|
|
tournament_id: @tournament.id
|
|
)
|
|
Mat.find_or_create_by(
|
|
name: "3",
|
|
tournament_id: @tournament.id
|
|
)
|
|
Mat.find_or_create_by(
|
|
name: "4",
|
|
tournament_id: @tournament.id
|
|
)
|
|
Mat.find_or_create_by(
|
|
name: "5",
|
|
tournament_id: @tournament.id
|
|
)
|
|
|
|
GenerateTournamentMatches.new(@tournament).generate
|
|
sleep(60)
|
|
while @tournament.reload.curently_generating_matches == 1
|
|
puts "Waiting for tournament to finish generating matches..."
|
|
sleep(5)
|
|
@tournament.reload
|
|
end
|
|
|
|
sleep(10)
|
|
loop do
|
|
@tournament.reload
|
|
@tournament.refill_open_bout_board_queues
|
|
|
|
mats_with_queue1 = @tournament.mats.select do |mat|
|
|
match = mat.queue1_match
|
|
match && match.finished != 1 && match.loser1_name != "BYE" && match.loser2_name != "BYE"
|
|
end
|
|
|
|
break if mats_with_queue1.empty?
|
|
|
|
mat = mats_with_queue1.sample
|
|
match = mat.queue1_match
|
|
|
|
# Wait until both wrestlers are assigned for the selected queue1 match.
|
|
while match && (match.w1.nil? || match.w2.nil?)
|
|
puts "Waiting for wrestlers in match #{match.bout_number} on mat #{mat.name}..."
|
|
sleep(5)
|
|
@tournament.reload
|
|
@tournament.refill_open_bout_board_queues
|
|
match = mat.reload.queue1_match
|
|
end
|
|
|
|
next unless match
|
|
next if match.finished == 1 || match.loser1_name == "BYE" || match.loser2_name == "BYE"
|
|
|
|
puts "Finishing queue1 match on mat #{mat.name} with bout number #{match.bout_number}..."
|
|
|
|
# Choose a random winner
|
|
wrestlers = [match.w1, match.w2]
|
|
match.winner_id = wrestlers.sample
|
|
|
|
# Choose a random win type
|
|
win_type = WIN_TYPES.sample
|
|
match.win_type = win_type
|
|
|
|
# Assign score based on win type
|
|
match.score = case win_type
|
|
when "Decision"
|
|
low_score = rand(0..10)
|
|
high_score = low_score + rand(1..7)
|
|
"#{high_score}-#{low_score}"
|
|
when "Major"
|
|
low_score = rand(0..10)
|
|
high_score = low_score + rand(8..14)
|
|
"#{high_score}-#{low_score}"
|
|
when "Tech Fall"
|
|
low_score = rand(0..10)
|
|
high_score = low_score + rand(15..19)
|
|
"#{high_score}-#{low_score}"
|
|
when "Pin"
|
|
pin_times = ["0:30","1:12","5:37","2:34","3:54","4:23","5:56","0:12","1:00"]
|
|
pin_times.sample
|
|
else
|
|
""
|
|
end
|
|
|
|
# Mark match as finished
|
|
match.finished = 1
|
|
match.save!
|
|
# sleep to prevent mysql locks when queue advancement runs
|
|
sleep(0.5)
|
|
end
|
|
end
|
|
end
|
|
|