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mirror of https://github.com/jcwimer/wrestlingApp synced 2026-03-25 01:14:43 +00:00

Updated seeding logic for double elim to make byes truly random and to keep bracket lines consistent through match generations

This commit is contained in:
2024-12-23 16:17:43 -05:00
parent 6242100e01
commit 7e6d7ddfbb
8 changed files with 213 additions and 55 deletions

View File

@@ -79,7 +79,6 @@ class WeightsController < ApplicationController
format.json { head :no_content }
end
end
def pool_order
pool = params[:pool_to_order].to_i

View File

@@ -155,7 +155,7 @@ class Weight < ApplicationRecord
wrestlers.select{|w| w.pool == nil}
end
def calculate_bracket_size()
def calculate_bracket_size
num_wrestlers = wrestlers.reload.size
return nil if num_wrestlers <= 0 # Handle invalid input

View File

@@ -3,25 +3,6 @@ class GenerateTournamentMatches
@tournament = tournament
end
def generateWeight(weight)
if Rails.env.production?
self.delay(:job_owner_id => @tournament.id, :job_owner_type => "Generate matches for weights class #{weight.max}").generate_weight_raw(weight)
else
self.generate_weight_raw(weight)
end
end
def generate_weight_raw(weight)
@tournament.clear_errored_deferred_jobs
WipeTournamentMatches.new(@tournament).wipeWeightMatches(weight)
@tournament.curently_generating_matches = 1
@tournament.save
unAssignBouts
PoolToBracketMatchGeneration.new(@tournament).generatePoolToBracketMatchesWeight(weight) if @tournament.tournament_type == "Pool to bracket"
postMatchCreationActions
PoolToBracketGenerateLoserNames.new(@tournament).assignLoserNamesWeight(weight) if @tournament.tournament_type == "Pool to bracket"
end
def generate
if Rails.env.production?
self.delay(:job_owner_id => @tournament.id, :job_owner_type => "Generate matches for all weights").generate_raw
@@ -45,7 +26,7 @@ class GenerateTournamentMatches
@tournament.curently_generating_matches = 1
@tournament.save
WipeTournamentMatches.new(@tournament).setUpMatchGeneration
TournamentSeeding.new(@tournament).setSeeds
TournamentSeeding.new(@tournament).set_seeds
end
def postMatchCreationActions

View File

@@ -3,42 +3,63 @@ class TournamentSeeding
@tournament = tournament
end
def setSeeds
@tournament.weights.each do |w|
resetAllSeeds(w)
setOriginalSeeds(w)
randomSeeding(w)
def set_seeds
@tournament.weights.each do |weight|
wrestlers = weight.wrestlers
bracket_size = weight.calculate_bracket_size
wrestlers = reset_bracket_line_for_lines_higher_than_bracket_size(wrestlers, bracket_size)
wrestlers = set_original_seed_to_bracket_line(wrestlers)
wrestlers = random_seeding(wrestlers, bracket_size)
wrestlers.each(&:save)
end
end
def randomSeeding(weight)
wrestlerWithSeeds = weight.wrestlers.select{|w| w.original_seed != nil }.sort_by{|w| w.original_seed}
if wrestlerWithSeeds.size > 0
highestSeed = wrestlerWithSeeds.last.bracket_line
seed = highestSeed + 1
else
seed = 1
def random_seeding(wrestlers, bracket_size)
available_bracket_lines = (1..bracket_size).to_a
# remove bracket lines that are taken from available_bracket_lines
wrestlers_with_bracket_lines = wrestlers.select{|w| w.bracket_line != nil }
wrestlers_with_bracket_lines.each do |wrestler|
available_bracket_lines.delete(wrestler.bracket_line)
end
wrestlersWithoutSeed = weight.wrestlers.select{|w| w.original_seed == nil }
wrestlersWithoutSeed.shuffle.each do |w|
w.bracket_line = seed
w.save
seed += 1
wrestlers_without_bracket_lines = wrestlers.select{|w| w.bracket_line == nil }
# Iterrate over the list randomly
wrestlers_without_bracket_lines.shuffle.each do |wrestler|
random_available_bracket_line = available_bracket_lines.sample
wrestler.bracket_line = random_available_bracket_line
available_bracket_lines.delete(random_available_bracket_line)
end
return wrestlers
end
def setOriginalSeeds(weight)
wrestlerWithSeeds = weight.wrestlers.select{|w| w.original_seed != nil }
wrestlerWithSeeds.each do |w|
w.bracket_line = w.original_seed
w.save
def set_original_seed_to_bracket_line(wrestlers)
wrestlers_with_seeds = wrestlers.select{|w| w.original_seed != nil }
wrestlers_with_seeds.each do |wrestler|
wrestlers_with_seeded_wrestlers_bracket_line = wrestlers.select{|w| w.bracket_line == wrestler.original_seed && w.id != wrestler.id}
wrestlers_with_seeded_wrestlers_bracket_line.each do |wrestler_with_wrong_bracket_line|
wrestler_with_wrong_bracket_line.bracket_line = nil
end
wrestler.bracket_line = wrestler.original_seed
end
return wrestlers
end
def resetAllSeeds(weight)
weight.wrestlers.each do |w|
def reset_bracket_line_for_lines_higher_than_bracket_size(wrestlers, bracket_size)
wrestlers.each do |w|
if w.bracket_line && w.bracket_line > bracket_size
w.bracket_line = nil
end
end
return wrestlers
end
def reset_all_seeds(wrestlers)
wrestlers.each do |w|
w.bracket_line = nil
w.save
end
return wrestlers
end
end

View File

@@ -35,7 +35,7 @@
<% end %></td>
<% if can? :manage, @tournament %>
<td>
<%= link_to '', wrestler, method: :delete, data: { confirm: "Are you sure you want to delete #{wrestler.name}?" } , :class=>"fas fa-trash-alt" %>
<%= link_to '', wrestler, method: :delete, data: { confirm: "Are you sure you want to delete #{wrestler.name}? THIS WILL DELETE ALL MATCHES." } , :class=>"fas fa-trash-alt" %>
</td>
<% end %>
</tr>
@@ -43,7 +43,7 @@
<% end %>
</tbody>
</table>
<br><p>*All wrestlers without a seed (determined by tournament director) will be assigned a bracket line.</p>
<br><p>*All wrestlers without a seed (determined by tournament director) will be assigned a random bracket line.</p>
<% if can? :manage, @tournament %>
<br>
<%= submit_tag "Save Seeds", :class=>"btn btn-success"%>

View File

@@ -30,12 +30,9 @@ module Wrestling
DeviseController.respond_to :html, :json
end
config.autoload_paths << "#{config.root}/app/services/tournament_services"
config.autoload_paths << "#{config.root}/app/services/wrestler_services"
config.autoload_paths << "#{config.root}/app/services/weight_services"
config.autoload_paths << "#{config.root}/app/services/bracket_advancement"
config.autoload_paths << "#{config.root}/app/services/school_services"
config.add_autoload_paths_to_load_path = false
# Add all folders under app/services to the autoload paths
config.autoload_paths += Dir[Rails.root.join('app', 'services', '**', '*')]
# config.add_autoload_paths_to_load_path = false
config.active_support.cache_format_version = 7.2
config.load_defaults 7.2

View File

@@ -0,0 +1,160 @@
require 'test_helper'
class EightManDoubleEliminationSixPlacesRunThrough < ActionDispatch::IntegrationTest
def setup
create_double_elim_tournament_single_weight(8, "Regular Double Elimination 1-8")
@tournament.wrestlers.each do | wrestler |
if wrestler.original_seed > 4
wrestler.original_seed = nil
wrestler.bracket_line = nil
wrestler.save
end
GenerateTournamentMatches.new(@tournament.reload).generate
end
end
test "Wrestlers with seeds should go on certain lines and it should be random for everyone else" do
matches = @tournament.reload.matches
matches.select{|m| m.round == 1}.each do | match |
assert(match.wrestler1.original_seed != nil)
assert(match.wrestler2.original_seed == nil)
end
end
test "Regenerating matches without changes should keep lines the same" do
wrestlers = @tournament.wrestlers
test_one_bracket_line_original = wrestlers.select{|w|w.name == "Test1"}.first.bracket_line
test_two_bracket_line_original = wrestlers.select{|w|w.name == "Test2"}.first.bracket_line
test_three_bracket_line_original = wrestlers.select{|w|w.name == "Test3"}.first.bracket_line
test_four_bracket_line_original = wrestlers.select{|w|w.name == "Test4"}.first.bracket_line
test_five_bracket_line_original = wrestlers.select{|w|w.name == "Test5"}.first.bracket_line
test_six_bracket_line_original = wrestlers.select{|w|w.name == "Test6"}.first.bracket_line
test_seven_bracket_line_original = wrestlers.select{|w|w.name == "Test7"}.first.bracket_line
test_eight_bracket_line_original = wrestlers.select{|w|w.name == "Test8"}.first.bracket_line
GenerateTournamentMatches.new(@tournament.reload).generate
wrestlers = @tournament.reload.wrestlers
test_one_bracket_line_second = wrestlers.select{|w|w.name == "Test1"}.first.bracket_line
test_two_bracket_line_second = wrestlers.select{|w|w.name == "Test2"}.first.bracket_line
test_three_bracket_line_second = wrestlers.select{|w|w.name == "Test3"}.first.bracket_line
test_four_bracket_line_second = wrestlers.select{|w|w.name == "Test4"}.first.bracket_line
test_five_bracket_line_second = wrestlers.select{|w|w.name == "Test5"}.first.bracket_line
test_six_bracket_line_second = wrestlers.select{|w|w.name == "Test6"}.first.bracket_line
test_seven_bracket_line_second = wrestlers.select{|w|w.name == "Test7"}.first.bracket_line
test_eight_bracket_line_second = wrestlers.select{|w|w.name == "Test8"}.first.bracket_line
assert(test_one_bracket_line_original == test_one_bracket_line_second)
assert(test_two_bracket_line_original == test_two_bracket_line_second)
assert(test_three_bracket_line_original == test_three_bracket_line_second)
assert(test_four_bracket_line_original == test_four_bracket_line_second)
assert(test_five_bracket_line_original == test_five_bracket_line_second)
assert(test_six_bracket_line_original == test_six_bracket_line_second)
assert(test_seven_bracket_line_original == test_seven_bracket_line_second)
assert(test_eight_bracket_line_original == test_eight_bracket_line_second)
end
test "Deleting a wrestler and generating produces a BYE for the person who lost their opponent" do
wrestler_three_first_round = @tournament.reload.matches.select{|m| m.round == 1 && m.wrestler1.name == "Test3"}.first
wrestler_three_first_round.wrestler2.destroy
GenerateTournamentMatches.new(@tournament.reload).generate
matches = @tournament.reload.matches
match_with_bye = matches.select{|m|m.loser2_name == "BYE"}.first
assert(match_with_bye.wrestler1.name == "Test3")
end
test "Deleting a seeded wrestler reseeding and generating produces a BYE for the non seeded opponent who lost their match" do
wrestler_two_first_round = @tournament.reload.matches.select{|m| m.round == 1 && m.wrestler1.name == "Test2"}.first
wrestler_four_first_round = @tournament.matches.select{|m| m.round == 1 && m.wrestler1.name == "Test4"}.first
wrestler_four_first_round_opponent = wrestler_four_first_round.wrestler2.id
wrestler_two_first_round.wrestler1.destroy
wrestlers = @tournament.wrestlers
wrestler_three = wrestlers.select{|w| w.name == "Test3"}.first
wrestler_three.original_seed = 2
wrestler_three.save
wrestler_four = wrestlers.select{|w| w.name == "Test4"}.first
wrestler_four.original_seed = 3
wrestler_four.save
GenerateTournamentMatches.new(@tournament.reload).generate
matches = @tournament.reload.matches
assert(matches.select{|m| m.round == 1 && m.w2 == wrestler_four_first_round_opponent}.first.loser1_name == "BYE")
end
test "Swapping seeds should change just the bracket line of the two wrestlers swapped" do
wrestlers = @tournament.wrestlers
test_one_bracket_line_original = wrestlers.select{|w|w.name == "Test1"}.first.bracket_line
test_two_bracket_line_original = wrestlers.select{|w|w.name == "Test2"}.first.bracket_line
test_three_bracket_line_original = wrestlers.select{|w|w.name == "Test3"}.first.bracket_line
test_four_bracket_line_original = wrestlers.select{|w|w.name == "Test4"}.first.bracket_line
test_five_bracket_line_original = wrestlers.select{|w|w.name == "Test5"}.first.bracket_line
test_six_bracket_line_original = wrestlers.select{|w|w.name == "Test6"}.first.bracket_line
test_seven_bracket_line_original = wrestlers.select{|w|w.name == "Test7"}.first.bracket_line
test_eight_bracket_line_original = wrestlers.select{|w|w.name == "Test8"}.first.bracket_line
wrestler_three = wrestlers.select{|w| w.name == "Test3"}.first
wrestler_three.original_seed = 4
wrestler_three.save
wrestler_four = wrestlers.select{|w| w.name == "Test4"}.first
wrestler_four.original_seed = 3
wrestler_four.save
GenerateTournamentMatches.new(@tournament.reload).generate
wrestlers = @tournament.reload.wrestlers
test_one_bracket_line_second = wrestlers.select{|w|w.name == "Test1"}.first.bracket_line
test_two_bracket_line_second = wrestlers.select{|w|w.name == "Test2"}.first.bracket_line
test_three_bracket_line_second = wrestlers.select{|w|w.name == "Test3"}.first.bracket_line
test_four_bracket_line_second = wrestlers.select{|w|w.name == "Test4"}.first.bracket_line
test_five_bracket_line_second = wrestlers.select{|w|w.name == "Test5"}.first.bracket_line
test_six_bracket_line_second = wrestlers.select{|w|w.name == "Test6"}.first.bracket_line
test_seven_bracket_line_second = wrestlers.select{|w|w.name == "Test7"}.first.bracket_line
test_eight_bracket_line_second = wrestlers.select{|w|w.name == "Test8"}.first.bracket_line
# Other people not swapped
assert(test_one_bracket_line_original == test_one_bracket_line_second)
assert(test_two_bracket_line_original == test_two_bracket_line_second)
assert(test_five_bracket_line_original == test_five_bracket_line_second)
assert(test_six_bracket_line_original == test_six_bracket_line_second)
assert(test_seven_bracket_line_original == test_seven_bracket_line_second)
assert(test_eight_bracket_line_original == test_eight_bracket_line_second)
# Two people swapped
assert(test_three_bracket_line_original == test_four_bracket_line_second)
assert(test_four_bracket_line_original == test_three_bracket_line_second)
end
test "Changing a wrestler from not seeded to seeded should only change his line and the person who had the line they now get" do
matches_original = @tournament.matches.select{|m| m.round == 1}
original_wrestler4_opponent_name = matches_original.select{|m| m.wrestler1.name == "Test4"}.first.wrestler2.name
wrestler_seven = @tournament.wrestlers.select{|w| w.name == "Test7"}.first
wrestler_seven.original_seed = 5
wrestler_seven.save
GenerateTournamentMatches.new(@tournament.reload).generate
matches_second = @tournament.reload.matches.select{|m| m.round == 1}
# everyone else should have the same opponent
matches_original.each do |match|
match_wrestler1_name = @tournament.wrestlers.select{|w| w.id == match.w1}.first.name
match_wrestler2_name = @tournament.wrestlers.select{|w| w.id == match.w2}.first.name
matching_second_match = matches_second.select{|m| m.bracket_position_number == match.bracket_position_number}.first
match_second_wrestler1_name = @tournament.wrestlers.select{|w| w.id == matching_second_match.w1}.first.name
match_second_wrestler2_name = @tournament.wrestlers.select{|w| w.id == matching_second_match.w2}.first.name
# Test4 should now wrestle Test7 since Test7 is now 5th seed
if match_wrestler1_name == "Test4"
assert match_second_wrestler2_name == "Test7"
# Test4's original opponenet should now wrestle Test7's original opponent
elsif match_wrestler2_name == "Test7"
assert match_second_wrestler2_name == original_wrestler4_opponent_name
# Everyone else should have their original opponent
else
assert match_wrestler2_name == match_second_wrestler2_name
end
end
end
end