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wrestlingdev.com/app/services/tournament_services/double_elimination_match_generation.rb

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class DoubleEliminationMatchGeneration
def initialize(tournament)
@tournament = tournament
end
def generate_matches
#
# PHASE 1: Generate matches (with local round definitions).
#
@tournament.weights.each do |weight|
generate_matches_for_weight(weight)
end
#
# PHASE 2: Align all rounds to match the largest brackets definitions.
#
align_all_rounds_to_largest_bracket
end
###########################################################################
# PHASE 1: Generate all matches for each bracket, using a single definition.
###########################################################################
def generate_matches_for_weight(weight)
bracket_size = weight.calculate_bracket_size
bracket_info = define_bracket_matches(bracket_size)
return unless bracket_info
# 1) Round one matchups
bracket_info[:round_one_matchups].each_with_index do |matchup, idx|
seed1, seed2 = matchup[:seeds]
bracket_position = matchup[:bracket_position]
bracket_pos_number = idx + 1
round_number = matchup[:round] # Use the round from our definition
create_matchup_from_seed(
seed1,
seed2,
bracket_position,
bracket_pos_number,
round_number,
weight
)
end
# 2) Championship rounds
bracket_info[:championship_rounds].each do |round_info|
bracket_position = round_info[:bracket_position]
matches_this_round = round_info[:number_of_matches]
round_number = round_info[:round]
matches_this_round.times do |i|
create_matchup(
nil,
nil,
bracket_position,
i + 1,
round_number,
weight
)
end
end
# 3) Consolation rounds
bracket_info[:consolation_rounds].each do |round_info|
bracket_position = round_info[:bracket_position]
matches_this_round = round_info[:number_of_matches]
round_number = round_info[:round]
matches_this_round.times do |i|
create_matchup(
nil,
nil,
bracket_position,
i + 1,
round_number,
weight
)
end
#
# 5/6, 7/8 placing logic
#
if weight.wrestlers.size >= 5
if @tournament.number_of_placers >= 6 && matches_this_round == 1
create_matchup(nil, nil, "5/6", 1, round_number, weight)
end
end
if weight.wrestlers.size >= 7
if @tournament.number_of_placers >= 8 && matches_this_round == 1
create_matchup(nil, nil, "7/8", 1, round_number, weight)
end
end
end
end
#
# Single bracket definition that includes both bracket_position and round.
# If you later decide to tweak round numbering, you do it in ONE place.
#
def define_bracket_matches(bracket_size)
case bracket_size
when 4
{
round_one_matchups: [
# First round is Semis => round=1
{ seeds: [1, 4], bracket_position: "Semis", round: 1 },
{ seeds: [2, 3], bracket_position: "Semis", round: 1 }
],
championship_rounds: [
# Final => round=2
{ bracket_position: "1/2", number_of_matches: 1, round: 2 }
],
consolation_rounds: [
# 3rd place => round=2
{ bracket_position: "3/4", number_of_matches: 1, round: 2 }
]
}
when 8
{
round_one_matchups: [
# Quarter => round=1
{ seeds: [1, 8], bracket_position: "Quarter", round: 1 },
{ seeds: [4, 5], bracket_position: "Quarter", round: 1 },
{ seeds: [3, 6], bracket_position: "Quarter", round: 1 },
{ seeds: [2, 7], bracket_position: "Quarter", round: 1 }
],
championship_rounds: [
# Semis => round=2, Final => round=4
{ bracket_position: "Semis", number_of_matches: 2, round: 2 },
{ bracket_position: "1/2", number_of_matches: 1, round: 4 }
],
consolation_rounds: [
# Conso Quarter => round=2, Conso Semis => round=3, 3/4 => round=4
{ bracket_position: "Conso Quarter", number_of_matches: 2, round: 2 },
{ bracket_position: "Conso Semis", number_of_matches: 2, round: 3 },
{ bracket_position: "3/4", number_of_matches: 1, round: 4 }
]
}
when 16
{
round_one_matchups: [
{ seeds: [1,16], bracket_position: "Bracket Round of 16", round: 1 },
{ seeds: [8,9], bracket_position: "Bracket Round of 16", round: 1 },
{ seeds: [5,12], bracket_position: "Bracket Round of 16", round: 1 },
{ seeds: [4,13], bracket_position: "Bracket Round of 16", round: 1 },
{ seeds: [3,14], bracket_position: "Bracket Round of 16", round: 1 },
{ seeds: [6,11], bracket_position: "Bracket Round of 16", round: 1 },
{ seeds: [7,10], bracket_position: "Bracket Round of 16", round: 1 },
{ seeds: [2,15], bracket_position: "Bracket Round of 16", round: 1 }
],
championship_rounds: [
# Quarter => round=2, Semis => round=4, Final => round=6
{ bracket_position: "Quarter", number_of_matches: 4, round: 2 },
{ bracket_position: "Semis", number_of_matches: 2, round: 4 },
{ bracket_position: "1/2", number_of_matches: 1, round: 6 }
],
consolation_rounds: [
# Just carry over your standard numbering
{ bracket_position: "Conso Round of 8.1", number_of_matches: 4, round: 2 },
{ bracket_position: "Conso Round of 8.2", number_of_matches: 4, round: 3 },
{ bracket_position: "Conso Quarter", number_of_matches: 2, round: 4 },
{ bracket_position: "Conso Semis", number_of_matches: 2, round: 5 },
{ bracket_position: "3/4", number_of_matches: 1, round: 6 }
]
}
when 32
{
round_one_matchups: [
{ seeds: [1,32], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [16,17], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [9,24], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [8,25], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [5,28], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [12,21], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [13,20], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [4,29], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [3,30], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [14,19], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [11,22], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [6,27], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [7,26], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [10,23], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [15,18], bracket_position: "Bracket Round of 32", round: 1 },
{ seeds: [2,31], bracket_position: "Bracket Round of 32", round: 1 }
],
championship_rounds: [
{ bracket_position: "Bracket Round of 16", number_of_matches: 8, round: 2 },
{ bracket_position: "Quarter", number_of_matches: 4, round: 4 },
{ bracket_position: "Semis", number_of_matches: 2, round: 6 },
{ bracket_position: "1/2", number_of_matches: 1, round: 8 }
],
consolation_rounds: [
{ bracket_position: "Conso Round of 16.1", number_of_matches: 8, round: 2 },
{ bracket_position: "Conso Round of 16.2", number_of_matches: 8, round: 3 },
{ bracket_position: "Conso Round of 8.1", number_of_matches: 4, round: 4 },
{ bracket_position: "Conso Round of 8.2", number_of_matches: 4, round: 5 },
{ bracket_position: "Conso Quarter", number_of_matches: 2, round: 6 },
{ bracket_position: "Conso Semis", number_of_matches: 2, round: 7 },
{ bracket_position: "3/4", number_of_matches: 1, round: 8 }
]
}
else
nil
end
end
###########################################################################
# PHASE 2: Overwrite rounds in all smaller brackets to match the largest one.
###########################################################################
def align_all_rounds_to_largest_bracket
#
# 1) Find the bracket size that is largest
#
largest_weight = @tournament.weights.max_by { |w| w.calculate_bracket_size }
return unless largest_weight
#
# 2) Gather all matches for that bracket. Build a map from bracket_position => round
#
# We assume "largest bracket" is the single weight with the largest bracket_size.
#
largest_bracket_size = largest_weight.calculate_bracket_size
largest_matches = largest_weight.tournament.matches.where(weight_id: largest_weight.id)
position_to_round = {}
largest_matches.each do |m|
# In case multiple matches have the same bracket_position but different rounds
# (like "3/4" might appear more than once), you can pick the first or max.
position_to_round[m.bracket_position] ||= m.round
end
#
# 3) For every other match in the entire tournament (including possibly the largest bracket, if you want),
# overwrite the round to match this map.
#
@tournament.matches.find_each do |match|
# If there's a known round for this bracket_position, use it
if position_to_round.key?(match.bracket_position)
match.update(round: position_to_round[match.bracket_position])
end
end
end
###########################################################################
# Helper methods
###########################################################################
def wrestler_with_seed(seed, weight)
Wrestler.where("weight_id = ? AND bracket_line = ?", weight.id, seed).first&.id
end
def create_matchup_from_seed(w1_seed, w2_seed, bracket_position, bracket_position_number, round, weight)
create_matchup(
wrestler_with_seed(w1_seed, weight),
wrestler_with_seed(w2_seed, weight),
bracket_position,
bracket_position_number,
round,
weight
)
end
def create_matchup(w1, w2, bracket_position, bracket_position_number, round, weight)
weight.tournament.matches.create!(
w1: w1,
w2: w2,
weight_id: weight.id,
round: round,
bracket_position: bracket_position,
bracket_position_number: bracket_position_number
)
end
end