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wrestlingdev.com/app/assets/javascripts/controllers/match_state_controller.js

804 lines
26 KiB
JavaScript

import { Controller } from "@hotwired/stimulus"
import { getMatchStateConfig } from "match-state-config"
import {
accumulatedMatchSeconds as accumulatedMatchSecondsFromEngine,
activeClockForPhase,
adjustClockState,
applyChoiceAction,
applyMatchAction,
baseControlForPhase,
buildEvent as buildEventFromEngine,
buildClockState,
buildInitialState,
buildTimerState,
controlForSelectedPhase,
controlFromChoice,
currentAuxiliaryTimerSeconds as currentAuxiliaryTimerSecondsFromEngine,
currentClockSeconds as currentClockSecondsFromEngine,
deleteEventFromState,
derivedStats as derivedStatsFromEngine,
hasRunningClockOrTimer as hasRunningClockOrTimerFromEngine,
matchResultDefaults as matchResultDefaultsFromEngine,
moveToNextPhase,
moveToPreviousPhase,
orderedEvents as orderedEventsFromEngine,
opponentParticipant as opponentParticipantFromEngine,
phaseIndexForKey as phaseIndexForKeyFromEngine,
recomputeDerivedState as recomputeDerivedStateFromEngine,
scoreboardStatePayload as scoreboardStatePayloadFromEngine,
startAuxiliaryTimerState,
startClockState,
stopAuxiliaryTimerState,
stopClockState,
stopAllAuxiliaryTimers as stopAllAuxiliaryTimersFromEngine,
swapEventParticipants,
swapPhaseParticipants,
syncClockSnapshot
} from "match-state-engine"
import {
buildMatchMetadata,
buildPersistedState,
buildStorageKey,
restorePersistedState
} from "match-state-serializers"
import {
loadJson,
performIfChanged,
removeKey,
saveJson
} from "match-state-transport"
import {
choiceViewModel,
eventLogSections
} from "match-state-presenters"
export default class extends Controller {
static targets = [
"greenLabel",
"redLabel",
"greenPanel",
"redPanel",
"greenName",
"redName",
"greenSchool",
"redSchool",
"greenScore",
"redScore",
"periodLabel",
"clock",
"clockStatus",
"accumulationClock",
"matchPosition",
"formatName",
"choiceActions",
"eventLog",
"greenControls",
"redControls",
"matchResultsPanel",
"w1StatField",
"w2StatField"
]
static values = {
matchId: Number,
tournamentId: Number,
boutNumber: Number,
weightLabel: String,
bracketPosition: String,
ruleset: String,
w1Id: Number,
w2Id: Number,
w1Name: String,
w2Name: String,
w1School: String,
w2School: String
}
connect() {
this.config = getMatchStateConfig(this.rulesetValue, this.bracketPositionValue)
this.boundHandleClick = this.handleDelegatedClick.bind(this)
this.element.addEventListener("click", this.boundHandleClick)
this.initializeState()
this.loadPersistedState()
this.syncClockFromActivePhase()
if (this.hasRunningClockOrTimer()) {
this.startTicking()
}
this.render({ rebuildControls: true })
this.setupSubscription()
}
disconnect() {
this.element.removeEventListener("click", this.boundHandleClick)
window.clearTimeout(this.matchResultsDefaultsTimeout)
this.cleanupSubscription()
this.saveState()
this.stopTicking()
this.stopAllAuxiliaryTimers()
}
initializeState() {
this.state = this.buildInitialState()
}
buildInitialState() {
return buildInitialState(this.config)
}
render(options = {}) {
const rebuildControls = options.rebuildControls === true
if (this.hasGreenLabelTarget) this.greenLabelTarget.textContent = this.displayLabelForParticipant("w1")
if (this.hasRedLabelTarget) this.redLabelTarget.textContent = this.displayLabelForParticipant("w2")
if (this.hasGreenPanelTarget) this.applyPanelColor(this.greenPanelTarget, this.colorForParticipant("w1"))
if (this.hasRedPanelTarget) this.applyPanelColor(this.redPanelTarget, this.colorForParticipant("w2"))
if (this.hasGreenNameTarget) this.greenNameTarget.textContent = this.w1NameValue
if (this.hasRedNameTarget) this.redNameTarget.textContent = this.w2NameValue
if (this.hasGreenSchoolTarget) this.greenSchoolTarget.textContent = this.w1SchoolValue
if (this.hasRedSchoolTarget) this.redSchoolTarget.textContent = this.w2SchoolValue
if (this.hasGreenScoreTarget) this.greenScoreTarget.textContent = this.state.participantScores.w1.toString()
if (this.hasRedScoreTarget) this.redScoreTarget.textContent = this.state.participantScores.w2.toString()
if (this.hasPeriodLabelTarget) this.periodLabelTarget.textContent = this.currentPhase().label
this.updateLiveDisplays()
if (this.hasMatchPositionTarget) this.matchPositionTarget.textContent = this.humanizePosition(this.state.displayControl)
if (this.hasFormatNameTarget) this.formatNameTarget.textContent = this.config.matchFormat.label
if (rebuildControls) {
if (this.hasGreenControlsTarget) this.greenControlsTarget.innerHTML = this.renderWrestlerControls("w1")
if (this.hasRedControlsTarget) this.redControlsTarget.innerHTML = this.renderWrestlerControls("w2")
}
if (this.hasChoiceActionsTarget) this.choiceActionsTarget.innerHTML = this.renderChoiceActions()
if (this.hasEventLogTarget) this.eventLogTarget.innerHTML = this.renderEventLog()
this.updateTimerDisplays()
this.updateStatFieldsAndBroadcast()
this.scheduleApplyMatchResultDefaults()
this.saveState()
}
renderWrestlerControls(participantKey) {
return Object.values(this.config.wrestler_actions).map((section) => {
const content = this.renderWrestlerSection(participantKey, section)
if (!content) return ""
return `
<div style="margin-top: 12px;">
<strong>${section.title}</strong>
<div class="text-muted" style="margin: 4px 0 8px;">${section.description}</div>
<div>${content}</div>
</div>
`
}).join('<hr>')
}
renderWrestlerSection(participantKey, section) {
if (!section) return ""
if (section === this.config.wrestler_actions.timers) {
return this.renderTimerSection(participantKey, section)
}
const actionKeys = this.actionKeysForSection(participantKey, section)
return this.renderActionButtons(participantKey, actionKeys)
}
renderActionButtons(participantKey, actionKeys) {
return actionKeys.map((actionKey) => {
const action = this.config.actionsByKey[actionKey]
if (!action) return ""
const buttonClass = this.colorForParticipant(participantKey) === "green" ? "btn-success" : "btn-danger"
return `<button type="button" class="btn ${buttonClass} btn-sm" data-match-state-button="score-action" data-participant-key="${participantKey}" data-action-key="${actionKey}">${action.label}</button>`
}).join(" ")
}
actionKeysForSection(participantKey, section) {
if (!section?.items) return []
return section.items.flatMap((itemKey) => {
if (itemKey === "global") {
return this.availableActionKeysForAvailability(participantKey, "global")
}
if (itemKey === "position") {
const position = this.positionForParticipant(participantKey)
return this.availableActionKeysForAvailability(participantKey, position)
}
return itemKey
})
}
availableActionKeysForAvailability(participantKey, availability) {
if (this.currentPhase().type !== "period") return []
return Object.entries(this.config.actionsByKey)
.filter(([, action]) => action.availability === availability)
.map(([actionKey]) => actionKey)
}
renderTimerSection(participantKey, section) {
return (section.items || []).map((timerKey) => {
const timerConfig = this.config.timers[timerKey]
if (!timerConfig) return ""
return `
<div style="margin-bottom: 12px;">
<strong>${timerConfig.label}</strong>: <span data-match-state-timer-display="${participantKey}-${timerKey}">${this.formatClock(this.currentAuxiliaryTimerSeconds(participantKey, timerKey))}</span>
<div class="btn-group btn-group-xs" style="margin-left: 8px;">
<button type="button" class="btn btn-default" data-match-state-button="timer-action" data-participant-key="${participantKey}" data-timer-key="${timerKey}" data-timer-command="start">Start</button>
<button type="button" class="btn btn-default" data-match-state-button="timer-action" data-participant-key="${participantKey}" data-timer-key="${timerKey}" data-timer-command="stop">Stop</button>
<button type="button" class="btn btn-default" data-match-state-button="timer-action" data-participant-key="${participantKey}" data-timer-key="${timerKey}" data-timer-command="reset">Reset</button>
</div>
<div class="text-muted" data-match-state-timer-status="${participantKey}-${timerKey}">Max ${this.formatClock(timerConfig.maxSeconds)}</div>
</div>
`
}).join("")
}
handleDelegatedClick(event) {
const button = event.target.closest("button")
if (!button) return
// Buttons with direct Stimulus actions are handled separately.
if (button.dataset.action && button.dataset.action.includes("match-state#")) return
const buttonType = button.dataset.matchStateButton
if (buttonType === "score-action") {
this.applyAction(button)
} else if (buttonType === "choice-action") {
this.applyChoice(button)
} else if (buttonType === "timer-action") {
this.handleTimerCommand(button)
} else if (buttonType === "swap-phase") {
this.swapPhase(button)
} else if (buttonType === "swap-event") {
this.swapEvent(button)
} else if (buttonType === "delete-event") {
this.deleteEvent(button)
}
}
applyAction(button) {
const participantKey = button.dataset.participantKey
const actionKey = button.dataset.actionKey
if (!applyMatchAction(this.config, this.state, this.currentPhase(), this.currentClockSeconds(), participantKey, actionKey)) return
this.recomputeDerivedState()
this.render({ rebuildControls: true })
}
applyChoice(button) {
const phase = this.currentPhase()
if (phase.type !== "choice") return
const participantKey = button.dataset.participantKey
const choiceKey = button.dataset.choiceKey
const result = applyChoiceAction(this.state, phase, this.currentClockSeconds(), participantKey, choiceKey)
if (!result.applied) return
if (result.deferred) {
this.recomputeDerivedState()
this.render({ rebuildControls: true })
return
}
this.advancePhase()
}
swapColors() {
this.state.assignment.w1 = this.state.assignment.w1 === "green" ? "red" : "green"
this.state.assignment.w2 = this.state.assignment.w2 === "green" ? "red" : "green"
this.render({ rebuildControls: true })
}
buildEvent(participantKey, actionKey, options = {}) {
return buildEventFromEngine(this.state, this.currentPhase(), this.currentClockSeconds(), participantKey, actionKey, options)
}
startClock() {
if (this.currentPhase().type !== "period") return
const activeClock = this.activeClock()
if (!startClockState(activeClock)) return
this.syncClockFromActivePhase()
this.startTicking()
this.render()
}
stopClock() {
const activeClock = this.activeClock()
if (!stopClockState(activeClock)) return
this.syncClockFromActivePhase()
this.stopTicking()
this.render()
}
resetClock() {
this.stopClock()
const activeClock = this.activeClock()
if (!activeClock) return
activeClock.remainingSeconds = activeClock.durationSeconds
this.syncClockFromActivePhase()
this.render()
}
addMinute() {
this.adjustClock(60)
}
subtractMinute() {
this.adjustClock(-60)
}
addSecond() {
this.adjustClock(1)
}
subtractSecond() {
this.adjustClock(-1)
}
previousPhase() {
this.stopClock()
if (!moveToPreviousPhase(this.config, this.state)) return
this.applyPhaseDefaults()
this.recomputeDerivedState()
this.render({ rebuildControls: true })
}
nextPhase() {
this.advancePhase()
}
resetMatch() {
const confirmed = window.confirm("Are you sure you want to reset the match? This will wipe the score, reset all timers, and wipe all stats")
if (!confirmed) return
this.stopTicking()
this.initializeState()
this.syncClockFromActivePhase()
this.clearPersistedState()
this.render({ rebuildControls: true })
}
advancePhase() {
this.stopClock()
if (!moveToNextPhase(this.config, this.state)) return
this.applyPhaseDefaults()
this.recomputeDerivedState()
this.render({ rebuildControls: true })
}
deleteEvent(button) {
const eventId = Number(button.dataset.eventId)
if (!deleteEventFromState(this.config, this.state, eventId)) return
this.recomputeDerivedState()
this.render({ rebuildControls: true })
}
swapEvent(button) {
const eventId = Number(button.dataset.eventId)
if (!swapEventParticipants(this.config, this.state, eventId)) return
this.recomputeDerivedState()
this.render({ rebuildControls: true })
}
swapPhase(button) {
const phaseKey = button.dataset.phaseKey
if (!swapPhaseParticipants(this.config, this.state, phaseKey)) return
this.recomputeDerivedState()
this.render({ rebuildControls: true })
}
handleTimerCommand(button) {
const participantKey = button.dataset.participantKey
const timerKey = button.dataset.timerKey
const command = button.dataset.timerCommand
if (command === "start") this.startAuxiliaryTimer(participantKey, timerKey)
if (command === "stop") this.stopAuxiliaryTimer(participantKey, timerKey)
if (command === "reset") this.resetAuxiliaryTimer(participantKey, timerKey)
}
startAuxiliaryTimer(participantKey, timerKey) {
const timer = this.state.timers[participantKey][timerKey]
if (!startAuxiliaryTimerState(timer)) return
this.startTicking()
this.render()
}
stopAuxiliaryTimer(participantKey, timerKey) {
const timer = this.state.timers[participantKey][timerKey]
const { stopped, elapsedSeconds } = stopAuxiliaryTimerState(timer)
if (!stopped) return
if (elapsedSeconds > 0) {
this.state.events.push({
...this.buildEvent(participantKey, `timer_used_${timerKey}`),
elapsedSeconds: elapsedSeconds
})
}
this.render()
}
resetAuxiliaryTimer(participantKey, timerKey) {
this.stopAuxiliaryTimer(participantKey, timerKey)
const timer = this.state.timers[participantKey][timerKey]
timer.remainingSeconds = this.config.timers[timerKey].maxSeconds
this.render()
}
buildTimerState() {
return buildTimerState(this.config)
}
buildClockState() {
return buildClockState(this.config)
}
currentClockSeconds() {
return currentClockSecondsFromEngine(this.activeClock())
}
currentAuxiliaryTimerSeconds(participantKey, timerKey) {
return currentAuxiliaryTimerSecondsFromEngine(this.state.timers[participantKey][timerKey])
}
hasRunningClockOrTimer() {
return hasRunningClockOrTimerFromEngine(this.state)
}
startTicking() {
if (this.tickInterval) return
this.tickInterval = window.setInterval(() => {
if (this.activeClock()?.running && this.currentClockSeconds() === 0) {
this.stopClock()
return
}
for (const participantKey of ["w1", "w2"]) {
for (const timerKey of Object.keys(this.state.timers[participantKey])) {
if (this.state.timers[participantKey][timerKey].running && this.currentAuxiliaryTimerSeconds(participantKey, timerKey) === 0) {
this.stopAuxiliaryTimer(participantKey, timerKey)
}
}
}
this.updateLiveDisplays()
this.updateTimerDisplays()
}, 250)
}
stopTicking() {
if (!this.tickInterval) return
window.clearInterval(this.tickInterval)
this.tickInterval = null
}
stopAllAuxiliaryTimers() {
stopAllAuxiliaryTimersFromEngine(this.state)
}
positionForParticipant(participantKey) {
if (this.state.displayControl === "neutral") return "neutral"
if (this.state.displayControl === `${participantKey}_control`) return "top"
return "bottom"
}
opponentParticipant(participantKey) {
return opponentParticipantFromEngine(participantKey)
}
humanizePosition(position) {
if (position === "neutral") return "Neutral"
if (position === "green_control") return "Green In Control"
if (position === "red_control") return "Red In Control"
return position
}
recomputeDerivedState() {
recomputeDerivedStateFromEngine(this.config, this.state)
}
renderEventLog() {
if (this.state.events.length === 0) {
return '<p class="text-muted">No events yet.</p>'
}
return eventLogSections(this.config, this.state, (seconds) => this.formatClock(seconds)).map((section) => {
const items = section.items.map((eventRecord) => {
return `
<div class="well well-sm" style="margin-bottom: 8px;">
<div style="display: flex; flex-wrap: wrap; align-items: center; justify-content: space-between; gap: 8px;">
<div style="flex: 1 1 260px; min-width: 0; overflow-wrap: anywhere;">
<strong>${eventRecord.colorLabel}</strong> ${eventRecord.actionLabel}
<span class="text-muted">(${eventRecord.clockLabel})</span>
</div>
<div style="display: flex; flex-wrap: wrap; gap: 8px; flex: 0 0 auto;">
<button type="button" class="btn btn-xs btn-link" data-match-state-button="swap-event" data-event-id="${eventRecord.id}">Swap</button>
<button type="button" class="btn btn-xs btn-link" data-match-state-button="delete-event" data-event-id="${eventRecord.id}">Delete</button>
</div>
</div>
</div>
`
}).join("")
return `
<div style="margin-bottom: 16px;">
<div style="display: flex; flex-wrap: wrap; align-items: center; justify-content: space-between; gap: 8px;">
<h5 style="margin: 0;">${section.label}</h5>
<button type="button" class="btn btn-xs btn-link" data-match-state-button="swap-phase" data-phase-key="${section.key}">Swap Entire Period</button>
</div>
${items}
</div>
`
}).join("")
}
updateLiveDisplays() {
if (this.hasClockTarget) {
this.clockTarget.textContent = this.currentPhase().type === "period" ? this.formatClock(this.currentClockSeconds()) : "-"
}
if (this.hasClockStatusTarget) {
this.clockStatusTarget.textContent = this.currentPhase().type === "period"
? (this.activeClock()?.running ? "Running" : "Stopped")
: "Choice"
}
if (this.hasAccumulationClockTarget) {
this.accumulationClockTarget.textContent = this.formatClock(this.accumulatedMatchSeconds())
}
}
updateTimerDisplays() {
for (const participantKey of ["w1", "w2"]) {
for (const [timerKey, timerConfig] of Object.entries(this.config.timers)) {
const display = this.element.querySelector(`[data-match-state-timer-display="${participantKey}-${timerKey}"]`)
const status = this.element.querySelector(`[data-match-state-timer-status="${participantKey}-${timerKey}"]`)
if (display) {
display.textContent = this.formatClock(this.currentAuxiliaryTimerSeconds(participantKey, timerKey))
}
if (status) {
const running = this.state.timers[participantKey][timerKey].running
status.textContent = `Max ${this.formatClock(timerConfig.maxSeconds)}${running ? " • running" : ""}`
}
}
}
}
renderChoiceActions() {
const phase = this.currentPhase()
const viewModel = choiceViewModel(this.config, this.state, phase, {
w1: { name: this.w1NameValue },
w2: { name: this.w2NameValue }
})
if (!viewModel) return ""
return `
<div class="well well-sm">
<div><strong>${viewModel.label}</strong></div>
<div class="text-muted" style="margin: 6px 0;">${viewModel.selectionText}</div>
<div>${viewModel.buttons.map((button) => `
<button
type="button"
class="btn ${button.buttonClass} btn-sm"
data-match-state-button="choice-action"
data-participant-key="${button.participantKey}"
data-choice-key="${button.choiceKey}">
${button.text}
</button>
`).join(" ")}</div>
</div>
`
}
currentPhase() {
return this.config.phaseSequence[this.state.phaseIndex]
}
applyPhaseDefaults() {
this.syncClockFromActivePhase()
this.state.control = this.baseControlForCurrentPhase()
}
baseControlForCurrentPhase() {
return baseControlForPhase(this.currentPhase(), this.state.selections, this.state.control)
}
controlFromChoice(selection) {
return controlFromChoice(selection)
}
colorForParticipant(participantKey) {
return this.state.assignment[participantKey]
}
displayLabelForParticipant(participantKey) {
return this.colorForParticipant(participantKey) === "green" ? "Green" : "Red"
}
applyPanelColor(panelElement, color) {
panelElement.classList.remove("panel-success", "panel-danger")
panelElement.classList.add(color === "green" ? "panel-success" : "panel-danger")
}
controlForSelectedPhase() {
return controlForSelectedPhase(this.config, this.state)
}
baseControlForPhase(phase) {
return baseControlForPhase(phase, this.state.selections, this.state.control)
}
orderedEvents() {
return orderedEventsFromEngine(this.config, this.state.events)
}
phaseIndexForKey(phaseKey) {
return phaseIndexForKeyFromEngine(this.config, phaseKey)
}
activeClock() {
return activeClockForPhase(this.state, this.currentPhase())
}
setupSubscription() {
this.cleanupSubscription()
if (!this.matchIdValue || !window.App || !window.App.cable) return
this.matchSubscription = App.cable.subscriptions.create(
{
channel: "MatchChannel",
match_id: this.matchIdValue
},
{
connected: () => {
this.isConnected = true
this.pushDerivedStatsToChannel()
this.pushScoreboardStateToChannel()
},
disconnected: () => {
this.isConnected = false
}
}
)
}
cleanupSubscription() {
if (!this.matchSubscription) return
try {
this.matchSubscription.unsubscribe()
} catch (_error) {
}
this.matchSubscription = null
this.isConnected = false
}
updateStatFieldsAndBroadcast() {
const derivedStats = this.derivedStats()
if (this.hasW1StatFieldTarget) this.w1StatFieldTarget.value = derivedStats.w1
if (this.hasW2StatFieldTarget) this.w2StatFieldTarget.value = derivedStats.w2
this.lastDerivedStats = derivedStats
this.pushDerivedStatsToChannel()
this.pushScoreboardStateToChannel()
}
pushDerivedStatsToChannel() {
if (!this.matchSubscription || !this.lastDerivedStats) return
this.lastBroadcastStats = performIfChanged(this.matchSubscription, "send_stat", {
new_w1_stat: this.lastDerivedStats.w1,
new_w2_stat: this.lastDerivedStats.w2
}, this.lastBroadcastStats)
}
pushScoreboardStateToChannel() {
if (!this.matchSubscription) return
this.lastBroadcastScoreboardState = performIfChanged(this.matchSubscription, "send_scoreboard", {
scoreboard_state: this.scoreboardStatePayload()
}, this.lastBroadcastScoreboardState)
}
applyMatchResultDefaults() {
const controllerElement = this.matchResultsPanelTarget?.querySelector('[data-controller~="match-score"]')
if (!controllerElement) return
const scoreController = this.application.getControllerForElementAndIdentifier(controllerElement, "match-score")
if (!scoreController || typeof scoreController.applyDefaultResults !== "function") return
scoreController.applyDefaultResults(
matchResultDefaultsFromEngine(this.state, {
w1Id: this.w1IdValue,
w2Id: this.w2IdValue,
currentPhase: this.currentPhase(),
accumulationSeconds: this.accumulatedMatchSeconds()
})
)
}
scheduleApplyMatchResultDefaults() {
if (!this.hasMatchResultsPanelTarget) return
window.clearTimeout(this.matchResultsDefaultsTimeout)
this.matchResultsDefaultsTimeout = window.setTimeout(() => {
this.applyMatchResultDefaults()
}, 0)
}
storageKey() {
return buildStorageKey(this.tournamentIdValue, this.boutNumberValue)
}
loadPersistedState() {
const parsedState = loadJson(window.localStorage, this.storageKey())
if (!parsedState) {
if (window.localStorage.getItem(this.storageKey())) {
this.clearPersistedState()
this.state = this.buildInitialState()
}
return
}
try {
this.state = restorePersistedState(this.config, parsedState)
} catch (_error) {
this.clearPersistedState()
this.state = this.buildInitialState()
}
}
saveState() {
const persistedState = buildPersistedState(this.state, this.matchMetadata())
saveJson(window.localStorage, this.storageKey(), persistedState)
}
clearPersistedState() {
removeKey(window.localStorage, this.storageKey())
}
accumulatedMatchSeconds() {
return accumulatedMatchSecondsFromEngine(this.config, this.state, this.currentPhase().key)
}
syncClockFromActivePhase() {
this.state.clock = syncClockSnapshot(this.activeClock())
}
adjustClock(deltaSeconds) {
if (this.currentPhase().type !== "period") return
const activeClock = this.activeClock()
if (!adjustClockState(activeClock, deltaSeconds)) return
this.syncClockFromActivePhase()
this.render()
}
formatClock(totalSeconds) {
const minutes = Math.floor(totalSeconds / 60)
const seconds = totalSeconds % 60
return `${minutes}:${seconds.toString().padStart(2, "0")}`
}
derivedStats() {
return derivedStatsFromEngine(this.config, this.state.events)
}
scoreboardStatePayload() {
return scoreboardStatePayloadFromEngine(this.config, this.state, this.matchMetadata())
}
matchMetadata() {
return buildMatchMetadata({
tournamentId: this.tournamentIdValue,
boutNumber: this.boutNumberValue,
weightLabel: this.weightLabelValue,
ruleset: this.rulesetValue,
bracketPosition: this.bracketPositionValue,
w1Name: this.w1NameValue,
w2Name: this.w2NameValue,
w1School: this.w1SchoolValue,
w2School: this.w2SchoolValue
})
}
}