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wrestlingdev.com/app/services/tournament_services/double_elimination_generate_loser_names.rb
2025-07-11 18:28:22 -04:00

205 lines
6.7 KiB
Ruby

class DoubleEliminationGenerateLoserNames
def initialize(tournament)
@tournament = tournament
end
# Entry point: assign loser placeholders and advance any byes
def assign_loser_names
@tournament.weights.each do |weight|
assign_loser_names_for_weight(weight)
advance_bye_matches_championship(weight)
advance_bye_matches_consolation(weight)
end
end
private
# Assign loser names for a single weight bracket
def assign_loser_names_for_weight(weight)
bracket_size = weight.calculate_bracket_size
matches = weight.matches.reload
num_placers = @tournament.number_of_placers
# Build dynamic round definitions
champ_rounds = dynamic_championship_rounds(bracket_size)
conso_rounds = dynamic_consolation_rounds(bracket_size)
first_round = { bracket_position: first_round_label(bracket_size) }
champ_full = [first_round] + champ_rounds
# Map championship losers into consolation slots
mappings = []
champ_full[0...-1].each_with_index do |champ_info, i|
map_idx = i.zero? ? 0 : (2 * i - 1)
next if map_idx < 0 || map_idx >= conso_rounds.size
mappings << {
championship_bracket_position: champ_info[:bracket_position],
consolation_bracket_position: conso_rounds[map_idx][:bracket_position],
both_wrestlers: i.zero?,
champ_round_index: i
}
end
# Apply loser-name mappings
mappings.each do |map|
champ = matches.select { |m| m.bracket_position == map[:championship_bracket_position] }
.sort_by(&:bracket_position_number)
conso = matches.select { |m| m.bracket_position == map[:consolation_bracket_position] }
.sort_by(&:bracket_position_number)
current_champ_round_index = map[:champ_round_index]
if current_champ_round_index.odd?
conso.reverse!
end
idx = 0
# Determine if this mapping is for losers from the first championship round
is_first_champ_round_feed = map[:champ_round_index].zero?
conso.each do |cm|
champ_match1 = champ[idx]
if champ_match1
if is_first_champ_round_feed && ((champ_match1.w1 && champ_match1.w2.nil?) || (champ_match1.w1.nil? && champ_match1.w2))
cm.loser1_name = "BYE"
else
cm.loser1_name = "Loser of #{champ_match1.bout_number}"
end
else
cm.loser1_name = nil # Should not happen if bracket generation is correct
end
if map[:both_wrestlers] # This is true only if is_first_champ_round_feed
idx += 1 # Increment for the second championship match
champ_match2 = champ[idx]
if champ_match2
# BYE check is only relevant for the first championship round feed
if is_first_champ_round_feed && ((champ_match2.w1 && champ_match2.w2.nil?) || (champ_match2.w1.nil? && champ_match2.w2))
cm.loser2_name = "BYE"
else
cm.loser2_name = "Loser of #{champ_match2.bout_number}"
end
else
cm.loser2_name = nil # Should not happen
end
end
idx += 1 # Increment for the next consolation match or next pair from championship
end
end
# 5th/6th place
if bracket_size >= 5 && num_placers >= 6
conso_semis = matches.select { |m| m.bracket_position == "Conso Semis" }
.sort_by(&:bracket_position_number)
if conso_semis.size >= 2
m56 = matches.find { |m| m.bracket_position == "5/6" }
m56.loser1_name = "Loser of #{conso_semis[0].bout_number}"
m56.loser2_name = "Loser of #{conso_semis[1].bout_number}" if m56
end
end
# 7th/8th place
if bracket_size >= 7 && num_placers >= 8
conso_quarters = matches.select { |m| m.bracket_position == "Conso Quarter" }
.sort_by(&:bracket_position_number)
if conso_quarters.size >= 2
m78 = matches.find { |m| m.bracket_position == "7/8" }
m78.loser1_name = "Loser of #{conso_quarters[0].bout_number}"
m78.loser2_name = "Loser of #{conso_quarters[1].bout_number}" if m78
end
end
matches.each(&:save!)
end
# Advance first-round byes in championship bracket
def advance_bye_matches_championship(weight)
matches = weight.matches.reload
first_round = matches.map(&:round).min
matches.select { |m| m.round == first_round }
.sort_by(&:bracket_position_number)
.each { |m| handle_bye(m) }
end
# Advance first-round byes in consolation bracket
def advance_bye_matches_consolation(weight)
matches = weight.matches.reload
bracket_size = weight.calculate_bracket_size
first_conso = dynamic_consolation_rounds(bracket_size).first
matches.select { |m| m.round == first_conso[:round] && m.bracket_position == first_conso[:bracket_position] }
.sort_by(&:bracket_position_number)
.each { |m| handle_bye(m) }
end
# Mark bye match, set finished, and advance
def handle_bye(match)
if [match.w1, match.w2].compact.size == 1
match.finished = 1
match.win_type = 'BYE'
if match.w1
match.winner_id = match.w1
match.loser2_name = 'BYE'
else
match.winner_id = match.w2
match.loser1_name = 'BYE'
end
match.score = ''
match.save!
match.advance_wrestlers
end
end
# Helpers for dynamic bracket labels
def first_round_label(size)
case size
when 2 then 'Final'
when 4 then 'Semis'
when 8 then 'Quarter'
else "Bracket Round of #{size}"
end
end
def dynamic_championship_rounds(size)
total = Math.log2(size).to_i
(1...total).map do |i|
participants = size / (2**i)
{ bracket_position: bracket_label(participants), round: i + 1 }
end
end
def dynamic_consolation_rounds(size)
total_log2 = Math.log2(size).to_i
return [] if total_log2 <= 1
max_j_val = (2 * (total_log2 - 1) - 1)
(1..max_j_val).map do |j|
current_participants = size / (2**((j.to_f / 2).ceil))
{
bracket_position: consolation_label(current_participants, j, size),
round: j
}
end
end
def bracket_label(participants)
case participants
when 2 then '1/2'
when 4 then 'Semis'
when 8 then 'Quarter'
else "Bracket Round of #{participants}"
end
end
def consolation_label(participants, j, bracket_size)
max_j_for_bracket = (2 * (Math.log2(bracket_size).to_i - 1) - 1)
if participants == 2 && j == max_j_for_bracket
return '3/4'
elsif participants == 4
return j.odd? ? 'Conso Quarter' : 'Conso Semis'
else
suffix = j.odd? ? ".1" : ".2"
return "Conso Round of #{participants}#{suffix}"
end
end
end