mirror of
https://github.com/jcwimer/wrestlingApp
synced 2026-03-25 01:14:43 +00:00
251 lines
8.0 KiB
Ruby
251 lines
8.0 KiB
Ruby
class DoubleEliminationMatchGeneration
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def initialize(tournament, weights: nil)
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@tournament = tournament
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@weights = weights
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end
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def generate_matches
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build_match_rows
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end
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def build_match_rows
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rows_by_weight_id = {}
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generation_weights.each do |weight|
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rows_by_weight_id[weight.id] = generate_match_rows_for_weight(weight)
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end
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align_rows_to_largest_bracket(rows_by_weight_id)
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rows_by_weight_id.values.flatten
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end
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###########################################################################
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# PHASE 1: Generate all matches for each bracket, using a single definition.
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###########################################################################
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def generate_match_rows_for_weight(weight)
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bracket_size = weight.calculate_bracket_size
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bracket_info = define_bracket_matches(bracket_size)
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return [] unless bracket_info
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rows = []
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# 1) Round one matchups
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bracket_info[:round_one_matchups].each_with_index do |matchup, idx|
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seed1, seed2 = matchup[:seeds]
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bracket_position = matchup[:bracket_position]
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bracket_pos_number = idx + 1
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round_number = matchup[:round]
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rows << create_matchup_from_seed(
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seed1,
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seed2,
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bracket_position,
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bracket_pos_number,
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round_number,
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weight
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)
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end
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# 2) Championship rounds
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bracket_info[:championship_rounds].each do |round_info|
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bracket_position = round_info[:bracket_position]
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matches_this_round = round_info[:number_of_matches]
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round_number = round_info[:round]
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matches_this_round.times do |i|
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rows << create_matchup(
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nil,
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nil,
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bracket_position,
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i + 1,
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round_number,
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weight
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)
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end
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end
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# 3) Consolation rounds
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bracket_info[:consolation_rounds].each do |round_info|
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bracket_position = round_info[:bracket_position]
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matches_this_round = round_info[:number_of_matches]
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round_number = round_info[:round]
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matches_this_round.times do |i|
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rows << create_matchup(
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nil,
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nil,
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bracket_position,
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i + 1,
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round_number,
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weight
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)
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end
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# 5/6, 7/8 placing logic
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if weight.wrestlers.size >= 5 && @tournament.number_of_placers >= 6 && matches_this_round == 1
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rows << create_matchup(nil, nil, "5/6", 1, round_number, weight)
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end
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if weight.wrestlers.size >= 7 && @tournament.number_of_placers >= 8 && matches_this_round == 1
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rows << create_matchup(nil, nil, "7/8", 1, round_number, weight)
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end
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end
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rows
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end
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# Single bracket definition dynamically generated for any power-of-two bracket size.
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# Returns a hash with :round_one_matchups, :championship_rounds, and :consolation_rounds.
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def define_bracket_matches(bracket_size)
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# Only support brackets that are powers of two
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return nil unless (bracket_size & (bracket_size - 1)).zero?
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# 1) Generate the seed sequence (e.g., [1,8,5,4,...] for size=8)
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seeds = generate_seed_sequence(bracket_size)
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# 2) Pair seeds into first-round matchups, sorting so lower seed is w1
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round_one = seeds.each_slice(2).map.with_index do |(s1, s2), idx|
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a, b = [s1, s2].sort
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{
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seeds: [a, b],
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bracket_position: first_round_label(bracket_size),
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round: 1
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}
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end
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# 3) Build full structure, including dynamic championship & consolation rounds
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{
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round_one_matchups: round_one,
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championship_rounds: dynamic_championship_rounds(bracket_size),
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consolation_rounds: dynamic_consolation_rounds(bracket_size)
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}
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end
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# Returns a human-readable label for the first round based on bracket size.
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def first_round_label(bracket_size)
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case bracket_size
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when 2 then "1/2"
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when 4 then "Semis"
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when 8 then "Quarter"
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else "Bracket Round of #{bracket_size}"
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end
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end
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# Dynamically generate championship rounds for any power-of-two bracket size.
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def dynamic_championship_rounds(bracket_size)
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rounds = []
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num_rounds = Math.log2(bracket_size).to_i
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# i: 1 -> first post-initial round, up to num_rounds-1 (final)
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(1...num_rounds).each do |i|
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participants = bracket_size / (2**i)
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number_of_matches = participants / 2
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bracket_position = case participants
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when 2 then "1/2"
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when 4 then "Semis"
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when 8 then "Quarter"
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else "Bracket Round of #{participants}"
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end
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round_number = i * 2
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rounds << { bracket_position: bracket_position,
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number_of_matches: number_of_matches,
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round: round_number }
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end
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rounds
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end
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# Dynamically generate consolation rounds for any power-of-two bracket size.
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def dynamic_consolation_rounds(bracket_size)
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rounds = []
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num_rounds = Math.log2(bracket_size).to_i
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total_conso = 2 * (num_rounds - 1) - 1
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(1..total_conso).each do |j|
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participants = bracket_size / (2**((j.to_f / 2).ceil))
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number_of_matches = participants / 2
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bracket_position = case participants
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when 2 then "3/4"
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when 4
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j.odd? ? "Conso Quarter" : "Conso Semis"
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else
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suffix = j.odd? ? ".1" : ".2"
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"Conso Round of #{participants}#{suffix}"
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end
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round_number = j + 1
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rounds << { bracket_position: bracket_position,
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number_of_matches: number_of_matches,
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round: round_number }
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end
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rounds
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end
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###########################################################################
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# PHASE 2: Overwrite rounds in all smaller brackets to match the largest one.
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###########################################################################
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def align_rows_to_largest_bracket(rows_by_weight_id)
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largest_weight = generation_weights.max_by { |w| w.calculate_bracket_size }
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return unless largest_weight
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position_to_round = {}
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rows_by_weight_id.fetch(largest_weight.id, []).each do |row|
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position_to_round[row[:bracket_position]] ||= row[:round]
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end
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rows_by_weight_id.each_value do |rows|
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rows.each do |row|
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row[:round] = position_to_round[row[:bracket_position]] if position_to_round.key?(row[:bracket_position])
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end
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end
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end
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###########################################################################
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# Helper methods
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###########################################################################
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def generation_weights
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@weights || @tournament.weights.to_a
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end
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def wrestler_with_seed(seed, weight)
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weight.wrestlers.find { |w| w.bracket_line == seed }&.id
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end
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def create_matchup_from_seed(w1_seed, w2_seed, bracket_position, bracket_position_number, round, weight)
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create_matchup(
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wrestler_with_seed(w1_seed, weight),
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wrestler_with_seed(w2_seed, weight),
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bracket_position,
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bracket_position_number,
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round,
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weight
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)
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end
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def create_matchup(w1, w2, bracket_position, bracket_position_number, round, weight)
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{
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w1: w1,
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w2: w2,
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tournament_id: weight.tournament_id,
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weight_id: weight.id,
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round: round,
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bracket_position: bracket_position,
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bracket_position_number: bracket_position_number
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}
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end
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# Calculates the sequence of seeds for the first round of a power-of-two bracket.
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def generate_seed_sequence(n)
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raise ArgumentError, "Bracket size must be a power of two" unless (n & (n - 1)).zero?
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return [1, 2] if n == 2
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half = n / 2
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prev = generate_seed_sequence(half)
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comp = prev.map { |s| n + 1 - s }
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result = []
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(0...prev.size).step(2) do |k|
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result << prev[k]
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result << comp[k]
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result << comp[k + 1]
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result << prev[k + 1]
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end
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result
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end
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end
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