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Files
wrestlingdev.com/test/integration/pool_order_test.rb

489 lines
25 KiB
Ruby

require 'test_helper'
class PoolAdvancementTest < ActionDispatch::IntegrationTest
def setup
create_pool_tournament_single_weight(6)
end
test "Pool order based on wins" do
end_match(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test3"),"Test1")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test4"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6
end
test "Pool order three way tie with most team points" do
end_match_with_pin(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test4"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test1","Test3"),"Test3")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Team Points"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == nil
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6
end
test "Pool order three way tie with most team points where first place won by wins" do
end_match(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test3"),"Test1")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match_with_pin(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test2","Test4"),"Test4")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == nil
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Team Points"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement_tiebreaker == nil
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6
end
test "Pool order three way tie with most team points but most team points are tied between two wrestlers" do
end_match_with_pin(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test4"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match_with_pin(match_wrestler_vs("Test1","Test3"),"Test3")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Team Points"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement = 3
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == nil
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6
end
test "Pool order three way tie with most pins" do
#Test1 has 12 points
#Test2 has 12 points
#Test3 has 12 points
end_match_with_pin(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match_with_pin(match_wrestler_vs("Test1","Test6"),"Test1")
end_match_with_major(match_wrestler_vs("Test2","Test3"),"Test2")
end_match_with_major(match_wrestler_vs("Test2","Test4"),"Test2")
end_match_with_major(match_wrestler_vs("Test2","Test5"),"Test2")
end_match_with_major(match_wrestler_vs("Test2","Test6"),"Test2")
end_match_with_major(match_wrestler_vs("Test1","Test3"),"Test3")
end_match_with_major(match_wrestler_vs("Test3","Test4"),"Test3")
end_match_with_major(match_wrestler_vs("Test3","Test5"),"Test3")
end_match_with_major(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Most Pins"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Team Points"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6
end
test "Pool order three way tie with most tech falls" do
#Test1 has 11 points
#Test2 has 11 points
#Test3 has 11 points
end_match_with_tech(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match_with_tech(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match_with_major(match_wrestler_vs("Test2","Test4"),"Test2")
end_match_with_major(match_wrestler_vs("Test2","Test5"),"Test2")
end_match_with_major(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test1","Test3"),"Test3")
end_match_with_major(match_wrestler_vs("Test3","Test4"),"Test3")
end_match_with_major(match_wrestler_vs("Test3","Test5"),"Test3")
end_match_with_major(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Most Techs"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Team Points"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6
end
test "Pool order three way tie with quickest pin times" do
# end_match_with_pin 5:00
# end_match_with_quick_pin 1:20
# end_match_with_quickest_pin 0:20
# Test1 has 9:00 of pin time
# Test2 has 12:40 of pin time
# Test3 has 20:00 of pin time
end_match_with_pin(match_wrestler_vs("Test1","Test2"),"Test1")
end_match_with_quick_pin(match_wrestler_vs("Test1","Test4"),"Test1")
end_match_with_quick_pin(match_wrestler_vs("Test1","Test5"),"Test1")
end_match_with_quick_pin(match_wrestler_vs("Test1","Test6"),"Test1")
end_match_with_pin(match_wrestler_vs("Test2","Test3"),"Test2")
end_match_with_pin(match_wrestler_vs("Test2","Test4"),"Test2")
end_match_with_quick_pin(match_wrestler_vs("Test2","Test5"),"Test2")
end_match_with_quick_pin(match_wrestler_vs("Test2","Test6"),"Test2")
end_match_with_pin(match_wrestler_vs("Test1","Test3"),"Test3")
end_match_with_pin(match_wrestler_vs("Test3","Test4"),"Test3")
end_match_with_pin(match_wrestler_vs("Test3","Test5"),"Test3")
end_match_with_pin(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Pin Time"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Decision Points Scored"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6
end
test "Pool order three way tie with quickest pin times but pin time accumulation is tied between two wrestlers" do
# end_match_with_pin 5:00
# end_match_with_quick_pin 1:20
# end_match_with_quickest_pin 0:20
# Test1 has 9:00 of pin time
# Test2 has 9:00 of pin time
# Test3 has 12:40 of pin time
end_match_with_pin(match_wrestler_vs("Test1","Test2"),"Test1")
end_match_with_quick_pin(match_wrestler_vs("Test1","Test4"),"Test1")
end_match_with_quick_pin(match_wrestler_vs("Test1","Test5"),"Test1")
end_match_with_quick_pin(match_wrestler_vs("Test1","Test6"),"Test1")
end_match_with_pin(match_wrestler_vs("Test2","Test3"),"Test2")
end_match_with_quick_pin(match_wrestler_vs("Test2","Test4"),"Test2")
end_match_with_quick_pin(match_wrestler_vs("Test2","Test5"),"Test2")
end_match_with_quick_pin(match_wrestler_vs("Test2","Test6"),"Test2")
end_match_with_pin(match_wrestler_vs("Test1","Test3"),"Test3")
end_match_with_pin(match_wrestler_vs("Test3","Test4"),"Test3")
end_match_with_quick_pin(match_wrestler_vs("Test3","Test5"),"Test3")
end_match_with_quick_pin(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Pin Time"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Decision Points Scored"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6
end
test "Pool order three way tie with deducted points" do
team_point_adjusts_for_wrestler("Test2", 1)
team_point_adjusts_for_wrestler("Test3", 2)
end_match(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test4"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test1","Test3"),"Test3")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Least Deducted Points"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Least Deducted Points"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == nil
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6
end
test "Pool order three way tie with deducted points but least deducted is tied between two wrestlers" do
team_point_adjusts_for_wrestler("Test1", 2)
team_point_adjusts_for_wrestler("Test2", 1)
team_point_adjusts_for_wrestler("Test3", 1)
end_match(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test4"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test1","Test3"),"Test3")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 3
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == nil
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Least Deducted Points"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6
end
test "Pool order three way tie with deducted points but least deducted is tied between two wrestlers with zero" do
team_point_adjusts_for_wrestler("Test1", 1)
end_match(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test4"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test1","Test3"),"Test3")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 3
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == nil
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Least Deducted Points"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6
end
test "Pool order three way tie with coin flip" do
end_match(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test4"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test1","Test3"),"Test3")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.where("weight_id = ? AND pool_placement = 1",@weight.id).first.pool_placement_tiebreaker == "Coin Flip"
assert Wrestler.where("weight_id = ? AND pool_placement = 2",@weight.id).first.pool_placement_tiebreaker == "Head to Head"
end
test "Pool order when two two way ties head to head tiebreakers" do
end_match(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test3"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test4"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test1","Test4"),"Test4")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4
end
test "Pool order with 4 wrestlers and two two way ties" do
# Setup
Wrestler.find(translate_name_to_id("Test5")).destroy
Wrestler.find(translate_name_to_id("Test6")).destroy
GenerateTournamentMatches.new(Wrestler.find(translate_name_to_id("Test1")).tournament).generate
weight = Wrestler.find(translate_name_to_id("Test1")).weight
# Match results
# Test1 is the best wrestler but got injured after round 1 and forfeited out
end_match_custom(match_wrestler_vs("Test3","Test4"),"Tech Fall","0-16","Test3")
end_match_custom(match_wrestler_vs("Test2","Test3"),"Pin","0:35","Test3")
end_match_custom(match_wrestler_vs("Test2","Test4"),"Pin","1:13","Test4")
end_match_custom(match_wrestler_vs("Test4","Test1"),"Forfeit","","Test4")
end_match_custom(match_wrestler_vs("Test2","Test1"),"Forfeit","","Test2")
end_match_custom(match_wrestler_vs("Test1","Test3"),"Pin","0:44","Test1")
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 2
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 3
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head"
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 4
end
test "Pool order with 2 wrestlers" do
# Setup
Wrestler.find(translate_name_to_id("Test3")).destroy
Wrestler.find(translate_name_to_id("Test4")).destroy
Wrestler.find(translate_name_to_id("Test5")).destroy
Wrestler.find(translate_name_to_id("Test6")).destroy
GenerateTournamentMatches.new(Wrestler.find(translate_name_to_id("Test1")).tournament).generate
weight = Wrestler.find(translate_name_to_id("Test1")).weight
# Match results
# Test1 is the best wrestler but got injured after round 1 and forfeited out
end_match_custom(match_wrestler_vs("Test1","Test2"),"Tech Fall","0-16","Test2")
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 1
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 2
end
end