require 'test_helper' class PoolAdvancementTest < ActionDispatch::IntegrationTest def setup create_pool_tournament_single_weight(6) end test "Pool order based on wins" do end_match(match_wrestler_vs("Test1","Test2"),"Test1") end_match(match_wrestler_vs("Test1","Test3"),"Test1") end_match(match_wrestler_vs("Test1","Test4"),"Test1") end_match(match_wrestler_vs("Test1","Test5"),"Test1") end_match(match_wrestler_vs("Test1","Test6"),"Test1") end_match(match_wrestler_vs("Test2","Test3"),"Test2") end_match(match_wrestler_vs("Test2","Test4"),"Test2") end_match(match_wrestler_vs("Test2","Test5"),"Test2") end_match(match_wrestler_vs("Test2","Test6"),"Test2") end_match(match_wrestler_vs("Test3","Test4"),"Test3") end_match(match_wrestler_vs("Test3","Test5"),"Test3") end_match(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3 assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4 assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5 assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6 end test "Pool order three way tie with most team points" do end_match_with_pin(match_wrestler_vs("Test1","Test2"),"Test1") end_match(match_wrestler_vs("Test1","Test4"),"Test1") end_match(match_wrestler_vs("Test1","Test5"),"Test1") end_match(match_wrestler_vs("Test1","Test6"),"Test1") end_match(match_wrestler_vs("Test2","Test3"),"Test2") end_match(match_wrestler_vs("Test2","Test4"),"Test2") end_match(match_wrestler_vs("Test2","Test5"),"Test2") end_match(match_wrestler_vs("Test2","Test6"),"Test2") end_match(match_wrestler_vs("Test1","Test3"),"Test3") end_match(match_wrestler_vs("Test3","Test4"),"Test3") end_match(match_wrestler_vs("Test3","Test5"),"Test3") end_match(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Team Points" assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == nil assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4 assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5 assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6 end test "Pool order three way tie with most team points where first place won by wins" do end_match(match_wrestler_vs("Test1","Test2"),"Test1") end_match(match_wrestler_vs("Test1","Test3"),"Test1") end_match(match_wrestler_vs("Test1","Test4"),"Test1") end_match(match_wrestler_vs("Test1","Test5"),"Test1") end_match(match_wrestler_vs("Test1","Test6"),"Test1") end_match_with_pin(match_wrestler_vs("Test2","Test3"),"Test2") end_match(match_wrestler_vs("Test2","Test5"),"Test2") end_match(match_wrestler_vs("Test2","Test6"),"Test2") end_match(match_wrestler_vs("Test3","Test4"),"Test3") end_match(match_wrestler_vs("Test3","Test5"),"Test3") end_match(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test2","Test4"),"Test4") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == nil assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Team Points" assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4 assert Wrestler.find(translate_name_to_id("Test4")).pool_placement_tiebreaker == nil assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5 assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6 end test "Pool order three way tie with most team points but most team points are tied between two wrestlers" do end_match_with_pin(match_wrestler_vs("Test1","Test2"),"Test1") end_match(match_wrestler_vs("Test1","Test4"),"Test1") end_match(match_wrestler_vs("Test1","Test5"),"Test1") end_match(match_wrestler_vs("Test1","Test6"),"Test1") end_match(match_wrestler_vs("Test2","Test3"),"Test2") end_match(match_wrestler_vs("Test2","Test4"),"Test2") end_match(match_wrestler_vs("Test2","Test5"),"Test2") end_match(match_wrestler_vs("Test2","Test6"),"Test2") end_match_with_pin(match_wrestler_vs("Test1","Test3"),"Test3") end_match(match_wrestler_vs("Test3","Test4"),"Test3") end_match(match_wrestler_vs("Test3","Test5"),"Test3") end_match(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Team Points" assert Wrestler.find(translate_name_to_id("Test2")).pool_placement = 3 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == nil assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4 assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5 assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6 end test "Pool order three way tie with most pins" do #Test1 has 12 points #Test2 has 12 points #Test3 has 12 points end_match_with_pin(match_wrestler_vs("Test1","Test2"),"Test1") end_match(match_wrestler_vs("Test1","Test4"),"Test1") end_match(match_wrestler_vs("Test1","Test5"),"Test1") end_match_with_pin(match_wrestler_vs("Test1","Test6"),"Test1") end_match_with_major(match_wrestler_vs("Test2","Test3"),"Test2") end_match_with_major(match_wrestler_vs("Test2","Test4"),"Test2") end_match_with_major(match_wrestler_vs("Test2","Test5"),"Test2") end_match_with_major(match_wrestler_vs("Test2","Test6"),"Test2") end_match_with_major(match_wrestler_vs("Test1","Test3"),"Test3") end_match_with_major(match_wrestler_vs("Test3","Test4"),"Test3") end_match_with_major(match_wrestler_vs("Test3","Test5"),"Test3") end_match_with_major(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Most Pins" assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Team Points" assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4 assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5 assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6 end test "Pool order three way tie with most tech falls" do #Test1 has 11 points #Test2 has 11 points #Test3 has 11 points end_match_with_tech(match_wrestler_vs("Test1","Test2"),"Test1") end_match(match_wrestler_vs("Test1","Test4"),"Test1") end_match(match_wrestler_vs("Test1","Test5"),"Test1") end_match_with_tech(match_wrestler_vs("Test1","Test6"),"Test1") end_match(match_wrestler_vs("Test2","Test3"),"Test2") end_match_with_major(match_wrestler_vs("Test2","Test4"),"Test2") end_match_with_major(match_wrestler_vs("Test2","Test5"),"Test2") end_match_with_major(match_wrestler_vs("Test2","Test6"),"Test2") end_match(match_wrestler_vs("Test1","Test3"),"Test3") end_match_with_major(match_wrestler_vs("Test3","Test4"),"Test3") end_match_with_major(match_wrestler_vs("Test3","Test5"),"Test3") end_match_with_major(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Most Techs" assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Team Points" assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4 assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5 assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6 end test "Pool order three way tie with quickest pin times" do # end_match_with_pin 5:00 # end_match_with_quick_pin 1:20 # end_match_with_quickest_pin 0:20 # Test1 has 9:00 of pin time # Test2 has 12:40 of pin time # Test3 has 20:00 of pin time end_match_with_pin(match_wrestler_vs("Test1","Test2"),"Test1") end_match_with_quick_pin(match_wrestler_vs("Test1","Test4"),"Test1") end_match_with_quick_pin(match_wrestler_vs("Test1","Test5"),"Test1") end_match_with_quick_pin(match_wrestler_vs("Test1","Test6"),"Test1") end_match_with_pin(match_wrestler_vs("Test2","Test3"),"Test2") end_match_with_pin(match_wrestler_vs("Test2","Test4"),"Test2") end_match_with_quick_pin(match_wrestler_vs("Test2","Test5"),"Test2") end_match_with_quick_pin(match_wrestler_vs("Test2","Test6"),"Test2") end_match_with_pin(match_wrestler_vs("Test1","Test3"),"Test3") end_match_with_pin(match_wrestler_vs("Test3","Test4"),"Test3") end_match_with_pin(match_wrestler_vs("Test3","Test5"),"Test3") end_match_with_pin(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Pin Time" assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Decision Points Scored" assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4 assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5 assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6 end test "Pool order three way tie with quickest pin times but pin time accumulation is tied between two wrestlers" do # end_match_with_pin 5:00 # end_match_with_quick_pin 1:20 # end_match_with_quickest_pin 0:20 # Test1 has 9:00 of pin time # Test2 has 9:00 of pin time # Test3 has 12:40 of pin time end_match_with_pin(match_wrestler_vs("Test1","Test2"),"Test1") end_match_with_quick_pin(match_wrestler_vs("Test1","Test4"),"Test1") end_match_with_quick_pin(match_wrestler_vs("Test1","Test5"),"Test1") end_match_with_quick_pin(match_wrestler_vs("Test1","Test6"),"Test1") end_match_with_pin(match_wrestler_vs("Test2","Test3"),"Test2") end_match_with_quick_pin(match_wrestler_vs("Test2","Test4"),"Test2") end_match_with_quick_pin(match_wrestler_vs("Test2","Test5"),"Test2") end_match_with_quick_pin(match_wrestler_vs("Test2","Test6"),"Test2") end_match_with_pin(match_wrestler_vs("Test1","Test3"),"Test3") end_match_with_pin(match_wrestler_vs("Test3","Test4"),"Test3") end_match_with_quick_pin(match_wrestler_vs("Test3","Test5"),"Test3") end_match_with_quick_pin(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Pin Time" assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Decision Points Scored" assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4 assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5 assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6 end test "Pool order three way tie with deducted points" do team_point_adjusts_for_wrestler("Test2", 1) team_point_adjusts_for_wrestler("Test3", 2) end_match(match_wrestler_vs("Test1","Test2"),"Test1") end_match(match_wrestler_vs("Test1","Test4"),"Test1") end_match(match_wrestler_vs("Test1","Test5"),"Test1") end_match(match_wrestler_vs("Test1","Test6"),"Test1") end_match(match_wrestler_vs("Test2","Test3"),"Test2") end_match(match_wrestler_vs("Test2","Test4"),"Test2") end_match(match_wrestler_vs("Test2","Test5"),"Test2") end_match(match_wrestler_vs("Test2","Test6"),"Test2") end_match(match_wrestler_vs("Test1","Test3"),"Test3") end_match(match_wrestler_vs("Test3","Test4"),"Test3") end_match(match_wrestler_vs("Test3","Test5"),"Test3") end_match(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Least Deducted Points" assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Least Deducted Points" assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == nil assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4 assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5 assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6 end test "Pool order three way tie with deducted points but least deducted is tied between two wrestlers" do team_point_adjusts_for_wrestler("Test1", 2) team_point_adjusts_for_wrestler("Test2", 1) team_point_adjusts_for_wrestler("Test3", 1) end_match(match_wrestler_vs("Test1","Test2"),"Test1") end_match(match_wrestler_vs("Test1","Test4"),"Test1") end_match(match_wrestler_vs("Test1","Test5"),"Test1") end_match(match_wrestler_vs("Test1","Test6"),"Test1") end_match(match_wrestler_vs("Test2","Test3"),"Test2") end_match(match_wrestler_vs("Test2","Test4"),"Test2") end_match(match_wrestler_vs("Test2","Test5"),"Test2") end_match(match_wrestler_vs("Test2","Test6"),"Test2") end_match(match_wrestler_vs("Test1","Test3"),"Test3") end_match(match_wrestler_vs("Test3","Test4"),"Test3") end_match(match_wrestler_vs("Test3","Test5"),"Test3") end_match(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 3 assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == nil assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Least Deducted Points" assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4 assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5 assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6 end test "Pool order three way tie with deducted points but least deducted is tied between two wrestlers with zero" do team_point_adjusts_for_wrestler("Test1", 1) end_match(match_wrestler_vs("Test1","Test2"),"Test1") end_match(match_wrestler_vs("Test1","Test4"),"Test1") end_match(match_wrestler_vs("Test1","Test5"),"Test1") end_match(match_wrestler_vs("Test1","Test6"),"Test1") end_match(match_wrestler_vs("Test2","Test3"),"Test2") end_match(match_wrestler_vs("Test2","Test4"),"Test2") end_match(match_wrestler_vs("Test2","Test5"),"Test2") end_match(match_wrestler_vs("Test2","Test6"),"Test2") end_match(match_wrestler_vs("Test1","Test3"),"Test3") end_match(match_wrestler_vs("Test3","Test4"),"Test3") end_match(match_wrestler_vs("Test3","Test5"),"Test3") end_match(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 3 assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == nil assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Least Deducted Points" assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4 assert Wrestler.find(translate_name_to_id("Test5")).pool_placement == 5 assert Wrestler.find(translate_name_to_id("Test6")).pool_placement == 6 end test "Pool order three way tie with coin flip" do end_match(match_wrestler_vs("Test1","Test2"),"Test1") end_match(match_wrestler_vs("Test1","Test4"),"Test1") end_match(match_wrestler_vs("Test1","Test5"),"Test1") end_match(match_wrestler_vs("Test1","Test6"),"Test1") end_match(match_wrestler_vs("Test2","Test3"),"Test2") end_match(match_wrestler_vs("Test2","Test4"),"Test2") end_match(match_wrestler_vs("Test2","Test5"),"Test2") end_match(match_wrestler_vs("Test2","Test6"),"Test2") end_match(match_wrestler_vs("Test1","Test3"),"Test3") end_match(match_wrestler_vs("Test3","Test4"),"Test3") end_match(match_wrestler_vs("Test3","Test5"),"Test3") end_match(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.where("weight_id = ? AND pool_placement = 1",@weight.id).first.pool_placement_tiebreaker == "Coin Flip" assert Wrestler.where("weight_id = ? AND pool_placement = 2",@weight.id).first.pool_placement_tiebreaker == "Head to Head" end test "Pool order when two two way ties head to head tiebreakers" do end_match(match_wrestler_vs("Test1","Test2"),"Test1") end_match(match_wrestler_vs("Test1","Test3"),"Test1") end_match(match_wrestler_vs("Test1","Test5"),"Test1") end_match(match_wrestler_vs("Test1","Test6"),"Test1") end_match(match_wrestler_vs("Test2","Test3"),"Test2") end_match(match_wrestler_vs("Test2","Test4"),"Test2") end_match(match_wrestler_vs("Test2","Test5"),"Test2") end_match(match_wrestler_vs("Test2","Test6"),"Test2") end_match(match_wrestler_vs("Test3","Test4"),"Test3") end_match(match_wrestler_vs("Test3","Test5"),"Test3") end_match(match_wrestler_vs("Test3","Test6"),"Test3") end_match(match_wrestler_vs("Test1","Test4"),"Test4") end_match(match_wrestler_vs("Test4","Test5"),"Test4") end_match(match_wrestler_vs("Test4","Test6"),"Test4") end_match(match_wrestler_vs("Test5","Test6"),"Test5") assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 3 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 4 end test "Pool order with 4 wrestlers and two two way ties" do # Setup Wrestler.find(translate_name_to_id("Test5")).destroy Wrestler.find(translate_name_to_id("Test6")).destroy GenerateTournamentMatches.new(Wrestler.find(translate_name_to_id("Test1")).tournament).generate weight = Wrestler.find(translate_name_to_id("Test1")).weight # Match results # Test1 is the best wrestler but got injured after round 1 and forfeited out end_match_custom(match_wrestler_vs("Test3","Test4"),"Tech Fall","0-16","Test3") end_match_custom(match_wrestler_vs("Test2","Test3"),"Pin","0:35","Test3") end_match_custom(match_wrestler_vs("Test2","Test4"),"Pin","1:13","Test4") end_match_custom(match_wrestler_vs("Test4","Test1"),"Forfeit","","Test4") end_match_custom(match_wrestler_vs("Test2","Test1"),"Forfeit","","Test2") end_match_custom(match_wrestler_vs("Test1","Test3"),"Pin","0:44","Test1") assert Wrestler.find(translate_name_to_id("Test3")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test4")).pool_placement == 2 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 3 assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker == "Head to Head" assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 4 end test "Pool order with 2 wrestlers" do # Setup Wrestler.find(translate_name_to_id("Test3")).destroy Wrestler.find(translate_name_to_id("Test4")).destroy Wrestler.find(translate_name_to_id("Test5")).destroy Wrestler.find(translate_name_to_id("Test6")).destroy GenerateTournamentMatches.new(Wrestler.find(translate_name_to_id("Test1")).tournament).generate weight = Wrestler.find(translate_name_to_id("Test1")).weight # Match results # Test1 is the best wrestler but got injured after round 1 and forfeited out end_match_custom(match_wrestler_vs("Test1","Test2"),"Tech Fall","0-16","Test2") assert Wrestler.find(translate_name_to_id("Test2")).pool_placement == 1 assert Wrestler.find(translate_name_to_id("Test1")).pool_placement == 2 end end