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ddcf2d807e
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Speeding up tests and renaming a few methods in generateMatchups
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2016-03-26 03:54:31 +00:00 |
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997d547ed2
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Now that swapping works, make sure the higher seeded guys wrestle last in the pools
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2016-01-26 14:00:09 +00:00 |
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a9463d0f0c
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Revert "idk"
This reverts commit bb8f498ca0.
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2016-01-23 14:41:42 +00:00 |
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bb8f498ca0
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idk
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2016-01-23 14:39:21 +00:00 |
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54f7a68e88
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Moving seeded pool matches to last round is not working with the poolOrder
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2016-01-23 05:04:23 +00:00 |
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5c71d98998
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Move two highest pool seeds match to last pool round
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2016-01-22 19:00:15 +00:00 |
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c537c6067c
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Recommend deleting delegations instead of deleting them
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2016-01-13 13:50:19 +00:00 |
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67a25123aa
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Remove school delegations when generating matches
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2016-01-13 13:07:51 +00:00 |
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6d21e8ebdf
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Show no matches while matches are being generated
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2015-12-30 16:36:53 +00:00 |
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74577eb9ec
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Random seeding now works
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2015-12-30 16:21:56 +00:00 |
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490df3b182
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Smtp now using postmark
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2015-12-30 14:37:31 +00:00 |
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a911183637
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Trying to fix async jobs
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2015-12-29 22:53:53 +00:00 |
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5ee949d02a
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Reset team scores when generating matches
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2015-12-23 15:38:33 +00:00 |
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4a4dfde8bb
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Fixed model names
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2015-12-15 08:30:13 -05:00 |
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d28e95ed31
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Put finals in same round
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2015-12-07 15:24:42 +00:00 |
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0fd3bd64fe
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Added a bout board
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2015-06-19 15:25:01 +00:00 |
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RJ Osborne
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062396da0a
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A Tournament can now generate its own matches.
This was again extracted as a module. Modules get more powerful as they get more generic. This is far from generic.
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2015-05-27 23:57:37 -04:00 |
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