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mirror of https://github.com/jcwimer/wrestlingApp synced 2026-03-25 01:14:43 +00:00

Fixed bug for deducted points and fastest pin. Also added tests to test against those bugs

This commit is contained in:
2019-04-20 11:57:58 -04:00
parent 22e63d3e92
commit 8a9ea7ff35
3 changed files with 177 additions and 10 deletions

View File

@@ -63,6 +63,24 @@ class PoolAdvancementTest < ActionDispatch::IntegrationTest
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
end
def finishWithTieMostTeamPointsTwoWayTie
end_match_with_pin(match_wrestler_vs("Test1","Test2"),"Test1")
end_match_with_pin(match_wrestler_vs("Test1","Test3"),"Test3")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test4"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
end
def finishedWithTieMostFalls
#Test1 has 12 points
#Test2 has 12 points
@@ -129,6 +147,28 @@ class PoolAdvancementTest < ActionDispatch::IntegrationTest
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
end
def finishedWithTieQuickestPinTwoWayTie
#Test1 has 5:20 of pin time
#Test2 has 9:20 of pin time
#Test3 has 5:20 of pin time
end_match_with_pin(match_wrestler_vs("Test1","Test2"),"Test1")
end_match_with_pin(match_wrestler_vs("Test1","Test3"),"Test3")
end_match_with_quick_pin(match_wrestler_vs("Test1","Test4"),"Test1")
end_match_with_quick_pin(match_wrestler_vs("Test1","Test5"),"Test1")
end_match_with_quick_pin(match_wrestler_vs("Test1","Test6"),"Test1")
end_match_with_pin(match_wrestler_vs("Test2","Test3"),"Test2")
end_match_with_quick_pin(match_wrestler_vs("Test2","Test4"),"Test2")
end_match_with_quick_pin(match_wrestler_vs("Test2","Test5"),"Test2")
end_match_with_quick_pin(match_wrestler_vs("Test2","Test6"),"Test2")
end_match_with_quick_pin(match_wrestler_vs("Test3","Test4"),"Test3")
end_match_with_quick_pin(match_wrestler_vs("Test3","Test5"),"Test3")
end_match_with_quick_pin(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
end
def finishedWithTieCoinFlip
end_match(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test3"),"Test3")
@@ -147,6 +187,69 @@ class PoolAdvancementTest < ActionDispatch::IntegrationTest
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
end
def finishedWithDeductedPoints
team_point_adjusts_for_wrestler("Test2", 1)
team_point_adjusts_for_wrestler("Test3", 2)
end_match(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test3"),"Test3")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test4"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
end
def finishedWithDeductedPointsTwoWayTie
team_point_adjusts_for_wrestler("Test1", 2)
team_point_adjusts_for_wrestler("Test2", 1)
team_point_adjusts_for_wrestler("Test3", 1)
end_match(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test3"),"Test3")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test4"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
end
def finishedWithDeductedPointsTwoWayTieWithZero
team_point_adjusts_for_wrestler("Test1", 1)
end_match(match_wrestler_vs("Test1","Test2"),"Test1")
end_match(match_wrestler_vs("Test1","Test3"),"Test3")
end_match(match_wrestler_vs("Test1","Test4"),"Test1")
end_match(match_wrestler_vs("Test1","Test5"),"Test1")
end_match(match_wrestler_vs("Test1","Test6"),"Test1")
end_match(match_wrestler_vs("Test2","Test3"),"Test2")
end_match(match_wrestler_vs("Test2","Test4"),"Test2")
end_match(match_wrestler_vs("Test2","Test5"),"Test2")
end_match(match_wrestler_vs("Test2","Test6"),"Test2")
end_match(match_wrestler_vs("Test3","Test4"),"Test3")
end_match(match_wrestler_vs("Test3","Test5"),"Test3")
end_match(match_wrestler_vs("Test3","Test6"),"Test3")
end_match(match_wrestler_vs("Test4","Test5"),"Test4")
end_match(match_wrestler_vs("Test4","Test6"),"Test4")
end_match(match_wrestler_vs("Test5","Test6"),"Test5")
end
test "Pool order based on wins" do
finishWithNoTies
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement = 1
@@ -170,6 +273,19 @@ class PoolAdvancementTest < ActionDispatch::IntegrationTest
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement = 6
end
test "Pool order three way tie with most team points but most team points are tied between two wrestlers" do
finishWithTieMostTeamPointsTwoWayTie
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement = 2
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker = "Team Points"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement = 3
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker = ""
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement = 1
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker = "Head to Head"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement = 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement = 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement = 6
end
test "Pool order three way tie with most pins" do
finishWithTieMostTeamPoints
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement = 1
@@ -201,7 +317,7 @@ class PoolAdvancementTest < ActionDispatch::IntegrationTest
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement = 1
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker = "Pin Time"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement = 2
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker = "Pin Time"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker = "Head to Head"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement = 3
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker = ""
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement = 4
@@ -209,6 +325,58 @@ class PoolAdvancementTest < ActionDispatch::IntegrationTest
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement = 6
end
test "Pool order three way tie with quickest pin times but pin time accumulation is tied between two wrestlers" do
finishedWithTieQuickestPinTwoWayTie
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement = 2
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker = "Pin Time"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement = 3
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker = ""
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement = 1
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker = "Head to Head"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement = 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement = 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement = 6
end
test "Pool order three way tie with deducted points" do
finishedWithDeductedPoints
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement = 1
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker = "Head to Head"
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement = 2
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker = "Least Deducted Points"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement = 1
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker = ""
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement = 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement = 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement = 6
end
test "Pool order three way tie with deducted points but least deducted is tied between two wrestlers" do
finishedWithDeductedPointsTwoWayTie
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement = 3
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker = ""
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement = 2
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker = "Least Deducted Points"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement = 1
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker = "Head to Head"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement = 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement = 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement = 6
end
test "Pool order three way tie with deducted points but least deducted is tied between two wrestlers with zero" do
finishedWithDeductedPointsTwoWayTieWithZero
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement = 3
assert Wrestler.find(translate_name_to_id("Test1")).pool_placement_tiebreaker = ""
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement = 2
assert Wrestler.find(translate_name_to_id("Test2")).pool_placement_tiebreaker = "Least Deducted Points"
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement = 1
assert Wrestler.find(translate_name_to_id("Test3")).pool_placement_tiebreaker = "Head to Head"
assert Wrestler.find(translate_name_to_id("Test4")).pool_placement = 4
assert Wrestler.find(translate_name_to_id("Test5")).pool_placement = 5
assert Wrestler.find(translate_name_to_id("Test6")).pool_placement = 6
end
test "Pool order three way tie with coin flip" do
finishedWithTieCoinFlip
assert Wrestler.where("weight_id = ? AND pool_placement = 1",@weight.id).first.pool_placement_tiebreaker = "Coin Flip"

View File

@@ -107,6 +107,13 @@ class ActiveSupport::TestCase
GenerateTournamentMatches.new(@tournament).generate
end
def team_point_adjusts_for_wrestler(wrestler_name,points)
adjust = Teampointadjust.new
adjust.points = points
adjust.wrestler_id = get_wrestler_by_name(wrestler_name)
adjust.save
end
def create_wrestlers_for_weight(weight, school, number_of_wrestlers, naming_start_number)
naming_number = naming_start_number
seed = 1